Cities And Housing Archive

Thread: a concern and a solution

Imcus
Sat Jan 22, 2005 10:23 pm
#1


While I personally like the idea of politicians not having to use any skill points (I have been a mayor for a year and having the skill points will allow me to do even more in the game) I have one idea that should be attatched to this 'fix'.


I believe that a mayor should no longer have the option to destroy a city hall. The devs have stated time and again that the city belongs to the people and not the mayor, so any mayor who can destroy a city hall has to much power. A city hall should only be destroyed when the city does not have the money or residents to support it. Some simple coding could remove this option from the city terminal.


The reason that I am suggesting this is because I received an e-mail from a friend (who is not even a resident of my city) who has heard of a group of people on my server who have the intention of joining cities and attempting to get a candidate elected so that they can destroy the city hopefully opening up a slot on an already capped planet. If a 'terrorist' was to bomb a city hall in a real world city the city would still exist even though the building was destroyed. I feel this should be the same in the game.


I am not (very) concerned about this happening in my city, I have a strict militia and even if someone was to gain residency I do not think that an unqualified candidate would be elected. Still, the ability to grief a city through it's destruction could be devistating toa groupthat is not thinking along these lines.


I urge everyone to think about this as an option and hopefully the devs can consider this.



Imcus
¯¯¯¯ Elder Master Musician ¯¯¯¯
Mayor of Symphonia, Naboo -3275, 755
Rebel Alliance Colonel -- Vortex Squadron Pilot
Founding Member of DEF -- the Dedicated Entertainment Foundation
"You know and I know my clone sleeps alone..." -- Pat Benatar

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