Cities And Housing Archive

Thread: why do buildings not have windows?

FilanVader
Tue Sep 13, 2005 1:15 pm
#1

may seem like a silly question but honestly outside of the Tatoine design which for clear reasons wouldnt have windows, it would be cool to get that nice waterfront lot and have a real use for it.
Thunderheart
Tue Sep 13, 2005 1:19 pm
#2






FilanVader wrote:
may seem like a silly question but honestly outside of the Tatoine design which for clear reasons wouldnt have windows, it would be cool to get that nice waterfront lot and have a real use for it.





2 reasons.


1. The stuff isn't inside doesn't load to the client (your computer) until you actually inside the house. This is why sometimes you walk into a house and when there is a lot of stuff in it, it takes a while to load.


2. If there were windows and you could see inside the house, every time anyone walked by the window, the game would have to render all of those items for everyone within viewing distance and your video card would choke and die...




Kurt "Thunderheart" Stangl
Community Relations Manager

wickedHangover
Tue Sep 13, 2005 1:25 pm
#3

i think reason #2 is also why we can't place items on the balcony...i have the perfect Tiki Hut to put on the top balcony inmy large naboo too





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AntiXryst
Tue Sep 13, 2005 1:25 pm
#4



Thunderheart wrote:


FilanVader wrote:
may seem like a silly question but honestly outside of the Tatoine design which for clear reasons wouldnt have windows, it would be cool to get that nice waterfront lot and have a real use for it.


2 reasons.

1. The stuff isn't inside doesn't load to the client (your computer) until you actually inside the house. This is why sometimes you walk into a house and when there is a lot of stuff in it, it takes a while to load.

2. If there were windows and you could see inside the house, every time anyone walked by the window, the game would have to render all of those items for everyone within viewing distance and your video card would choke and die...




Could we not do like the various POB ships and spacecraft? From the outside its a generic window tint but from the inside you can see out?

I think that's what the original poster asked for - to look out a window at the lakefront.




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Bionic
Tue Sep 13, 2005 1:28 pm
#5



Thunderheart wrote:


FilanVader wrote:
may seem like a silly question but honestly outside of the Tatoine design which for clear reasons wouldnt have windows, it would be cool to get that nice waterfront lot and have a real use for it.


2 reasons.

1. The stuff isn't inside doesn't load to the client (your computer) until you actually inside the house. This is why sometimes you walk into a house and when there is a lot of stuff in it, it takes a while to load.

2. If there were windows and you could see inside the house, every time anyone walked by the window, the game would have to render all of those items for everyone within viewing distance and your video card would choke and die...




FilanVader's point was referring to seeing OUT from inside the house, not the other way around.

Considering the outside world is already rendered and constantly updating while inside buildings, I don't think it would be unreasonable to put one-way viewpanels in houses. It would be very neat, and it would make city design/house location much cooler of a dynamic. I doubt you would see so many houses stacked in a row if nobody had a good view.

At the least, it makes for more immersion on non-Episode 3 planets. I don't think that's too bad of a thing to encourage.



'
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X_Wedge_X
Tue Sep 13, 2005 1:36 pm
#6






Thunderheart wrote:






FilanVader wrote:
may seem like a silly question but honestly outside of the Tatoine design which for clear reasons wouldnt have windows, it would be cool to get that nice waterfront lot and have a real use for it.





2 reasons.


1. The stuff isn't inside doesn't load to the client (your computer) until you actually inside the house. This is why sometimes you walk into a house and when there is a lot of stuff in it, it takes a while to load.


2. If there were windows and you could see inside the house, every time anyone walked by the window, the game would have to render all of those items for everyone within viewing distance and your video card would choke and die...







Hey now, I'm fairly certain that my video card could take it without dieing...

silversaber
Tue Sep 13, 2005 1:36 pm
#7






AntiXryst wrote:





Thunderheart wrote:






FilanVader wrote:
may seem like a silly question but honestly outside of the Tatoine design which for clear reasons wouldnt have windows, it would be cool to get that nice waterfront lot and have a real use for it.





2 reasons.


1. The stuff isn't inside doesn't load to the client (your computer) until you actually inside the house. This is why sometimes you walk into a house and when there is a lot of stuff in it, it takes a while to load.


2. If there were windows and you could see inside the house, every time anyone walked by the window, the game would have to render all of those items for everyone within viewing distance and your video card would choke and die...








Could we not do like the various POB ships and spacecraft? From the outside its a generic window tint but from the inside you can see out?

I think that's what the original poster asked for - to look out a window at the lakefront.





QFE.


we dont care about looking in, we just want to look out.


ArkonPhoenix
Tue Sep 13, 2005 1:41 pm
#8






Thunderheart wrote:






FilanVader wrote:
may seem like a silly question but honestly outside of the Tatoine design which for clear reasons wouldnt have windows, it would be cool to get that nice waterfront lot and have a real use for it.





2 reasons.


1. The stuff isn't inside doesn't load to the client (your computer) until you actually inside the house. This is why sometimes you walk into a house and when there is a lot of stuff in it, it takes a while to load.


2. If there were windows and you could see inside the house, every time anyone walked by the window, the game would have to render all of those items for everyone within viewing distance and your video card would choke and die...








TH, you guys should make houses with one-way windows, like the way multiplayer ships are in space. Problem solved.




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Thunderheart
Tue Sep 13, 2005 1:43 pm
#9






ArkonPhoenix wrote:






Thunderheart wrote:






FilanVader wrote:
may seem like a silly question but honestly outside of the Tatoine design which for clear reasons wouldnt have windows, it would be cool to get that nice waterfront lot and have a real use for it.





2 reasons.


1. The stuff isn't inside doesn't load to the client (your computer) until you actually inside the house. This is why sometimes you walk into a house and when there is a lot of stuff in it, it takes a while to load.


2. If there were windows and you could see inside the house, every time anyone walked by the window, the game would have to render all of those items for everyone within viewing distance and your video card would choke and die...




TH, you guys should make houses with one-way windows, like the way multiplayer ships are in space. Problem solved.



I will ask





Kurt "Thunderheart" Stangl
Community Relations Manager

Tarnak_Archvold
Tue Sep 13, 2005 1:44 pm
#10

And considering that the ability to se out of the house is already there with doors, how hard can it be.




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Cuerv0
Tue Sep 13, 2005 1:45 pm
#11

But we need window shade options. Even though they can't see me and my bothan hottie doing our thing, it freaks here out when someone is standing outside the window.




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Treesquid706
Tue Sep 13, 2005 1:51 pm
#12



Cuerv0 wrote:
But we need window shade options. Even though they can't see me and my bothan hottie doing our thing, it freaks here out when someone is standing outside the window.




/rolleyes



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JoeFlitton
Tue Sep 13, 2005 1:52 pm
#13

I'm only having windows if I can draw the curtains...

I dont want bloomin peeping toms taking a gander



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