Cities And Housing Archive

Thread: Vision to resolve the item limit problem for houses and multipassenger ships(updated 01/22/05)

Loranna
Thu Apr 14, 2005 11:27 am
#66

I think that is well said, and you shouldnt have offended anyone, you are very accurate in what you are saying, if we can all work out the "kinks" then agree on what we would feel best for everyone not just a few than they are more likely to listen to what we have to say.




Loranna Sadora

Y Starsider Y
Master Dancer / Interior Decorator

mturnage
Wed Jun 22, 2005 2:37 am
#67


Looks like a database nightmare to me.




Vakra Erl-i - Elec Osierdan
Lowca

Itheos
Sat Oct 29, 2005 11:00 pm
#68

small house = 2 lots = 200 items

medium house = 3 lots = 300 items

large house = 5 lots = 500 items


i think this would work good if items that were in bookcases wouldnt be add to house item count



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Azzlegog
Thu Nov 10, 2005 2:41 pm
#69

My original post can be read here: Clicky


This has been something I have thought alot about. I personally would love to see this changed. Here are my thoughts: (Cut and pasted from my linked post above)

First off:


I would love to see chests and containers not count toward an item limit as well.


EDIT: However they should still retain the item limits they currently have


Second:


It is also my hope that someday it will be possible to load only the room you are in and any room (or hallway)that is connected by a door, effectively breaking up the house (or starship) into smaller, loadable sections.


You would be downloading a lot more but in smaller chunks, as well as Unloading rooms that are 2 chunks away.


If this were to happen, the devs could effectively set an Item limit per room, adding to the benefit of forcing people to spread their loot out and not allowing people to cram 400 (or even 1000) items in to 1 single space.


Of course this would be a major overhaul to all the houses in game and may be hard to implement for houses that currentlyhave items over a new room limit. Maybe a good way to implement this would be: at the time the overhaul was patched in, any room that had items over the determined limit would all get packed into a single temporarycontainer, until the owner could unpack them into other rooms.


Third:


I would love to see an upgrade to houses that allowed us to decorate the exterior area in the lot. Of course this would have to be a much lower item limit than an interior room, as other people would also be decorating their exterior right next to yours upping how much you have to load as you travel past houses.


Last (and not about houses):


I would love it if mayors or architect's or anyone could alter the landscape of a city. The ability to paint down road, place streetlights, gates, trees, Etc... This of course would mean amajor overhaul to the city system, and abilities of which class gets to alter these areas. All in all, I think it would make player cities really shine.


Again, the Item limit could be set on a on exteriors as well, by dividing the areas into decorative cells.


EDIT: It would have to be Trades with the new NGE. Or maybe even the towns Mayor, or appointed decorator)


Message Edited by Azzlegog on 11-10-200503:10 PM

Message Edited by Azzlegog on 11-10-2005 03:13 PM



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