Cities And Housing Archive
Thread: Bugged Mission Terminals (pub 24 bug)
Drunus wrote:
Tiggs wrote:
Red-Dwarf wrote:
Tiggs please be aware there is another bug that was not fixed and is covered in the first post of this thread. You have fixed Lok mission terms, but the tatooine player cities are still 'bugged' or 'affected by new spawn patterns' (not sure which, you said bug above but the announcement was more like it was intended.
Tiggs wrote:
More information on the terminals:
Test Center - Version 0.139610 - October 22, 2005
- Fixed issue that prevented mission terminals on Lok from giving Destroy missions.
- Fixed issue that could cause a mission terminal to list only a single Delivery mission.
I just sent an email to see where we are on this. I don't know if anyone is at the office still to reply.
I was SOOOOOOOOOOO excited when I read that there was going to be a fix on Tuesday... and now I'm completely bummed to see that Tatooine and other planets experiencing mission terminal bugs are being passed over. I really think that if Lok is being fixed, Tatooine, Naboo, Talus and all of the other planets with terminals that are not giving level appropriate missions need to be taken care of too.You've addressed 5% of the players' concerns in this thread.. what about the other 95% of us that want the mission terminals on Tatooine, Naboo and other affected planets to be taken care of? /cry
Message Edited by Drunus on 10-22-2005 05:15 PM
I am going to be posting a focus thread to get more information on the other planets after the publish in the AM.
Message Edited by Tiggs on 10-22-2005 08:27 PM
Thanks Tiggs.
Tiggs wrote:
I just sent an email to see where we are on this. I don't know if anyone is at the office still to reply.
Tiggs wrote:
I am going to be posting a focus thread to get more information on the other planets after the publish in the AM.
Thanks for checking into all this, Tiggs!
Just to clarify, after this fix there are two different issues with Player City mission terminals. One is the issue with the terminals on Tatooine not giving more than CL15 missions which popped up after Publish 24. The other is a long-standing issue that affects all planets. I've got a fairly extensive compilation on that last one here.
Khristen wrote:
Tiggs wrote:
I am going to be posting a focus thread to get more information on the other planets after the publish in the AM.
Thanks for checking into all this, Tiggs!
Just to clarify, after this fix there are two different issues with Player City mission terminals. One is the issue with the terminals on Tatooine not giving more than CL15 missions which popped up after Publish 24. The other is a long-standing issue that affects all planets. I've got a fairly extensive compilation on that last one here.
Message Edited by Drunus on 10-23-2005 06:32 AM
Khristen wrote:
Tiggs wrote:
I am going to be posting a focus thread to get more information on the other planets after the publish in the AM.
Thanks for checking into all this, Tiggs!
Just to clarify, after this fix there are two different issues with Player City mission terminals. One is the issue with the terminals on Tatooine not giving more than CL15 missions which popped up after Publish 24. The other is a long-standing issue that affects all planets. I've got a fairly extensive compilation on that last one here.
Just want to chime in and state our Tat Mission terminals have gone from a max of level 60 on newly placed mission terminals to level 15. Before publish 24, any terminal that was already in place at the time would still give max level missoins, new terminals would only givea max of level 60. Now both old and new terminals are limited to level 15.
This is game breaking since we use mission terminals to help draw in grind groups and other crowds into our city. Thanks for your time.
Shendrin
Sheridan'
I fully understand that with adding upgrades to games they are problems that arise, unfortunately test servers are for this purpose. Although the problem is now here it has now been a while since the start of this problem. I have tried to go to Dant MOP to grind but the amount of people there and lag is terrible, plus never trainers there. I believe since this is a problem that SOE kinda caused i feel its only fair that some help from SOE to make up for the loss of grinding xp should be given in form of double xp or some other compensation.... i should have finished with my grinding by now and made atleast a master pikeman but atm im still lvl 71 and trying to grind for the village... ontop of this our city being mos ari is one of the major cities for groups to go to is also suffering as well as everyone that is grinding being jedis trying to lvl there template but also new people to the game trying to make something of themselves is suffering by this.
I hope Tuesday brings an end to this problem and allows us all to get back to business as it should be. And the aim of the game is to see the galaxy our way not someone elses... please dont add new addons without atleast some sort of good points raised by people who play on the test servers. after all as i have said that is what we pay our moneys for....
Nevad
Mos Ari
TKM/N pikes and novice Doc
Askusa wrote:
I fully understand that with adding upgrades to games they are problems that arise, unfortunately test servers are for this purpose. Although the problem is now here it has now been a while since the start of this problem. I have tried to go to Dant MOP to grind but the amount of people there and lag is terrible, plus never trainers there. I believe since this is a problem that SOE kinda caused i feel its only fair that some help from SOE to make up for the loss of grinding xp should be given in form of double xp or some other compensation.... i should have finished with my grinding by now and made atleast a master pikeman but atm im still lvl 71 and trying to grind for the village... ontop of this our city being mos ari is one of the major cities for groups to go to is also suffering as well as everyone that is grinding being jedis trying to lvl there template but also new people to the game trying to make something of themselves is suffering by this.
I hope Tuesday brings an end to this problem and allows us all to get back to business as it should be. And the aim of the game is to see the galaxy our way not someone elses... please dont add new addons without atleast some sort of good points raised by people who play on the test servers. after all as i have said that is what we pay our moneys for....
Nevad
Mos Ari
TKM/N pikes and novice Doc
I know exactly how you feel! Until Wednesday, when Publish 24 went live, my city was also a hotspot for grinding, with people there because they prefered grinding on Tatooine to Dantooine. I'm getting mails and tells daily asking for information on a fix. People want to come back to Tatooine to grind. They don't feel as though they should be forced to go to Dantooine, which is the case right now because it is the ONLY adventure planet with player cities... Please, a fix should be instituted soon, so that people can go back to playing the game the way they would like and not the way they are forced to play.