Cities And Housing Archive
Thread: Grrrrr Town Cap System
I don't have the same problem yet. I have a new guild and city on Naboo. I actually paid someone to tear down their dead city's (even the current mayor was no longer playing the game) hall so we could put up our own. I fear that when (and we should get there within a month) we qualify for a shuttle, or even metropolis status, we won't be able to attain it. Which is quite sad, becauseI did a ton of research on each city in Naboo on my server while trying to find one to "buy", and I can say that most seem dead (no citizens wandering around after numerous visits to the city).
Still, I'm positioning myself for the purge. I have a good feeling that once that hits, many cities on Naboo will be downgraded and we'll be able to take a top spot. I'm hoping anyway.
L0llirot wrote:
My main problem is the growth cap (should have stated that) that stops people getting to at least rank 3. Rank 3 is the most important rank in terms of being able to use your politician skills affectively. Shuttleports etc are nice little additions but all cities should just be allowed the potential for rank 3 at least.
/sign!!!!
Janias wrote:I am personally hoping that the final implementation of the "Packup" system is the sign that dead cities will start to disappear.
I thought that was supposed to be the reason the system was implimented in the first place...
5 creds says they're waiting now to see if anyone comes back for trials of obi-wan to see if anyone comes back before doing a player dump.
KJFett3 wrote:
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I have to diagree. I think the capsshould be lowered. This would force players into cities so they are more populated and less spread out. Want to see cities with players? Lower the caps and put in the structure purge. Anything else is a waste of time imho.
JediMasterCarlito wrote:
KJFett3 wrote:
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That may be the case on your server, but not on mine. And it isn't just Naboo either, many large cap-hogging cities are either dead or do not have more active citizens than cities much smaller in population. I will also say that I know *personally* of a couple of cities on Naboo that have quite a large number of lot traded citizens that really don't even play on the server whatsoever. Whether those are still active accounts or not remains to be seen with the purge.
With all that said, and going back to the main topic of this thread, caps should be removed! If shuttleport caps are to remain, that is fine, I can support that due to the technical aspects of the game. However there is nothing technically wrong with having every city be a level 5 city if they can get that far (unlikely). The current system is completely undermining the hard work of people who are now getting into player cities. It is basically giving the message that unless you take over a level 5 city, you have no chance to obtain one.
FilanVader wrote:
when an account is inactive for 90 days all structures should automaticly packup into the datapad including harvestors/factories.
Something along that line is what they are already looking into. I don't think it is going to be the great thing most are hoping for, but it won't bother me. /shrug
KJFett3 wrote:
I have to diagree. I think the capsshould be lowered. This would force players into cities so they are more populated and less spread out. Want to see cities with players? Lower the caps and put in the structure purge. Anything else is a waste of time imho.
JediMasterCarlito wrote:
KJFett3 wrote:
I have to diagree. I think the capsshould be lowered. This would force players into cities so they are more populated and less spread out. Want to see cities with players? Lower the caps and put in the structure purge. Anything else is a waste of time imho.
I think you are completely wrong on this front. Most cities are run by a guild, not multiple guilds or non-guilds. Therefore, why would a guild want to allow your guild into the city, especially allow you to set up enough members within the city limits to overthrow the other guild out of office? I can imagine most one guild player cities aren't going to go for that, as they wouldn't want someone else to come in and destroy all the hard work they've put in. Therefore they're not going to let anyone in the city, unless you're a guild member. And with smaller caps, it just means (as it currently is with growth caps) the original city placers get to have their cities, while everyone else gets to contribute to the ugly urban sprawl of Dantooine's MO.
In reality, unless/until they allow anyone to just join a city without getting permission, your suggestion is not a good one and not realistic.