Cities And Housing Archive

Thread: Militia

SithGod69
Fri Feb 27, 2004 8:50 am
#14

/cityban still works. It will keep people from getting access to shuttleports, clone centers, med centers, and basically all structures in a player city.





***************************************************
Am I evil? Yes I f**king am!!!
SaveMeJeebus
Fri Feb 27, 2004 9:33 am
#15

they plan on ever implementing city wars?



Gawddog
Fri Feb 27, 2004 9:37 am
#16

LOL, that is the funniest screenshot I have seen from this game yet



* Gawddog *

* Master Bounty Hunter *
Kaaetlin
Tue Mar 30, 2004 11:58 pm
#17

I was voted in mayor lat night and tonight I was trying to add militia members I have the skill too,I removed old Militia but can't seem to add new ones it says they can't locate the player and the player is standing almost on top of term can someone help!!



Kaaetlin Crestingdark
Master Dancer/MasterMusician-MeS-



aka Katrina Morgan
MasterCM/TKM - MeS-
CodersNightMare
Wed Mar 31, 2004 12:54 am
#18

I have had problems like this before, but it was something to do with the "exact" caps of there name. I have to type there name in the box "just" as it shows on the toon.

You might try that, else, try to log quick and relog.

Sorry I can not be more help.



Chiana Ef'ar
Mayor of Babelon City (Naboo, Lowca)
Master Doc +1/Swords/Scout
Emeloy
Thu Apr 29, 2004 11:42 am
#19

Just a short question how many Militia can you create and does the number depend on the city size or sth else?
Chibi-Bar
Thu Apr 29, 2004 11:52 am
#20

nope.. militia just tied to citizenship. so technically you can have as many militia as citizens




Sasheria Windsong

Master Artisian and Master Architect
Drop off Vendor Cynthia: -4752 -4341
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Citizen of Blood Gulch, Dantooine
Emeloy
Fri Apr 30, 2004 12:00 am
#21

really? oh nice thx for the answer
coyts
Mon Feb 28, 2005 11:13 am
#22

I have a serious question. Since this new publish and the removal of the Militia tefs...what benefits does the Militia in a city serve now? I thought it was really cool with the Militia tef and all...if a citizen is attacked then a Militia member can attack back. Made sense to me really. But with it gone now...I honestly dont see any other benefits.




still enjoying the game....


The Chilastra Exile Forums
Moxin01
Mon Feb 28, 2005 12:10 pm
#23

I agree that was a cool thing for the militia. now all they are good for is granting zoning rights. they should change the title from militia to building contracter



Aspa : Corbantis
Porthose: TC
Loopo: TC
Thud: TC
MadeEvil
Mon Feb 28, 2005 4:29 pm
#24

I hope they bring back city warn just only allow cities with Stronghold Speicilization to beable to use them.



- Elmer
TheLoneWolf
Tue Mar 01, 2005 4:25 am
#25

I would like to see the ability of bringing NPC guards to player cities. To assist the Militia. Maybe allow the Mayor's to put into effect laws that the militia and npc guards could enforce.


IE Law states no Fighting within City Limits.

Militia and NPC Guards would then be allowed to attack the individuals and/or fine/jail/DB them.

Setth
Sat Sep 24, 2005 10:18 am
#26


When /citywarn will back ?


Message Edited by Setth on 09-24-2005 10:19 AM

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