Cities And Housing Archive

Thread: /cityban and militia

Mayor_Woosh
Wed Jun 30, 2004 11:17 am
#1

/citywarn should just boot you to the periphery of the city. And then you cannot enter for 24 hours.


/cityban should make it so you cannot enter the city periphery period.







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GoldnGT
Mon Oct 10, 2005 11:29 am
#2

Anyone wanna explain why we can't use the militia like in the old days, so that if you are citybanned from a city you can be attacked? I wish we still had that option.



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Khristen
Mon Oct 10, 2005 11:42 am
#3

/citywarn was abused to force people into PvP situations. That and a CSR got killed by militia in a Player City after being /citywarn, although that was more like the final straw.






| Khristen Lockslett Barezz |
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Metonic
Tue Oct 11, 2005 12:39 am
#4






Khristen wrote:

/citywarn was abused to force people into PvP situations. That and a CSR got killed by militia in a Player City after being /citywarn, although that was more like the final straw.








Yep but they should add a /killthecreditfarmer button
GoldnGT
Wed Oct 12, 2005 5:28 am
#5

Makes sense. I wish we had something to counter it though so it was still useable to an extent. Perhaps a cityban would give the player 1 minute to leave the city limits before it happened. Or perhaps two seperate options. a /cityban that allows you to ban them from any civic structures until removed and a /militiaban that gives you one minute to get out of the city before you become attackable. Gives you a 24hr TEF for that city to make you attackable in those city limits for that period of time.

I dunno. I just know the milita is useless now and really needs a use.



############################## D A R K L E G I O N
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#############################R E N I K - Former Guild Leader
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#############################Elder Doctor / NGE Bounty Hunter
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#############################T Y R I S
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#############################Elder Dark Jedi Knight / NGE Jedi

Cuit
Wed Oct 12, 2005 6:56 am
#6






Khristen wrote:

/citywarn was abused to force people into PvP situations. That and a CSR got killed by militia in a Player City after being /citywarn, although that was more like the final straw.







ok that is almost funny Though you would think thatCSR would have immortal toons




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RingSting_IOM
Wed Oct 12, 2005 8:02 am
#7

My biggest problem with this game is idiots who abuse systems in place that make the game fun and force SOE to take these fun features out.



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Stoehovve
Wed Oct 12, 2005 10:46 am
#8

agreed, if there were less of those types of people around we'd be in a better world.... ain't gonna happen though... it's always going to be one or more individuals ruining it for everyone else.




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Mayor_Woosh
Wed Oct 12, 2005 11:17 am
#9

/citywarn should just boot you to the periphery of the city. And then you cannot enter for 24 hours.


/cityban should make it so you cannot enter the city periphery period.







ä WOOSHå
| Master Chef (12 pt) | The Tarquinas Emeril |
SWG: Brilliant, groundbreaking, unfinished and ultimately a painfully missed opportunity.
DarkDemonKnight
Wed Oct 12, 2005 8:44 pm
#10

ok /citywarn was removed due to abuse period lol. Players would to the following things to abuse the power


1. Attack csr- some players would ask for csr help and when a csr comes to help they would /citywarn and be able to attack the csr and killing them


2.PVP-Some players would do this just to pvp and kill people without being attacked back aka being a jerk


3.Kill noobs- just to kill noobs if they enter their city lol


4.Decay- Some people would just attack so they decay other people's stuff back then armor and other stuff were in the requests aka comp was always wanted for pvp,pve and etc and players would buy suits like crazy when decayed but now armor isnt much help besides showing off your profession .


Thats mostly, there are some screens of the attack on csr with /citywarn if you can find them take a look they are something to make you laugh for abit or something





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TailAntillies
Thu Oct 13, 2005 4:19 am
#11

i agree it form what i here it wqas a bad thing.



Tail Antillion
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master_loy
Fri Oct 14, 2005 1:25 pm
#12






Khristen wrote:

/citywarn was abused to force people into PvP situations. That and a CSR got killed by militia in a Player City after being /citywarn, although that was more like the final straw.








Ahhh the good ole days, I still have a screen shot of that.


It's a wonder CSR didn't see that one coming. Now you guys are all invisiable and sneaky.







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Arakon197
Sat Oct 15, 2005 12:36 am
#13

where can you find these pics? I have to see them!!!! lol



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