Chef Archive

Thread: Dev attention needed to fix the Chef profession!

Leprechaune
Thu Jul 17, 2003 4:39 pm
#1

First off... Low level artisans should be making cups, kegs, plates (Food Containers in general!) instead of USELESS DICE!.... This would help reduce the cost of chef food items that apparently use disposable cups and plates made of STEEL COPPER and ALUMINUM!...


Second... It takes FAR too much material to make a food item that can't be SPLIT!


For a chef to make a food item such as tatooine sunburn it takes a total of 100 units of material... Going market price for these items is 4cr per unit AT BEST!... That makes the "COST" of one drink 400cr... Given that the Sunburn is one of the only items with SIGNIFICANT effects it may be worth more than others... But for a Chef to MAKE money and not just cover his costs you have to mark up the price. Standard markup in the retail industry is 50% to 100%... So you're looking at a drink that costs the consumer 600 - 800credits!


When they can get spice or stims for cheaper with much greater effects why would they bother?... So what does a chef do?... He makes food and drink that no one wants to even pay COST for...


I'm selling low level foods for 10cr each... My quickie mart has turned into a PET FOOD STORE for pete sake!... You axed miners because there was no FUN factor in the profession. I'm not seeing the FUN factor in chef yet...


People would buy food if it were cheap enough... Because lord knows you don't HAVE to buy it for any reason. And when the materials you need to make food items could go towards a 2000cr blaster or 10000cr piece of armor why would you use it for something that can't even sell for 50cr?....


Simple solution?... Reduce the amount of materials needed to make the foods by half or three quarters! Then I could sell a piece of bread for 20 credits and make one cred in profit at least. And get rid of these stupid disposable STEEL cups!... I'd buy them from an artisan who needs the XP and then serve drinks out of a keg! Its a simple concept, a container that holds ONE unit of drink and a keg that holds 100 units...


Please feel free to argue these points with me since I really only want to help fix the chef profession from the boring loss of money it has been to me so far...





LEPPY'S
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Phrakture
Thu Jul 17, 2003 4:49 pm
#2

I like the idea about Continers - it'd be great so I don't have to grind at my bank so I can remove everything from my inv to make food.

I also think a great improvement would be changine the skill lines to buff certain abilities (there are 3 lines and 6 abilities) i.e. one line buffs health/str next line buffs mind/will or something to that effect. This way chefs can be specialized within our own profession, without everybody just going straight for mix II (sunburn).



Dr. Phrakture, D.D.S. Combat Medic, Surgeon, Carbineer - Starsider
ReblSoldier
Thu Jul 17, 2003 6:39 pm
#3

I was doing ok for money with tatoonies


then today at noon server changed resources and no more gas on Tatoonie corbantis.



so to even get a harvester for gas I would now need to go to a diferent planent uping the cost too make even more :9

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