Chef Archive
Thread: market saturation
I only use casks in drinks, even the lower ones, because everything I sell is also BE enhanced, but the price reflects that.
Most of my income actually comes from things like veghash, garrmorl, acarragm, bivoli, synthsteak etc
I agree market saturation due to durations would suck
I purchased another account to craft for my pvp toon and of course the Chef is one of my supports. As a rifleman (comp armor) I need that duration and nutrition value from brandy, but it gets expensive eating the def foods and brandy to solo hunts atm....but I still think chef's prices r fair atmsince they have the right right to make good cash as the other crafters. If docs can rake in a million a day in buffs why cant chefs compete with such sales imo. Nerf 45m+ durations and speed up food/drink dumpage would be better imo. All crafters should have equal playing ground on supply and demand.
Before the chef patch people complained that durations were too short, and now that we got what we wanted you are complaing they are too long??
Everyone wanted our buffs to be competitive to doc buffs. Well now they are.
I think the durations are just fine, and I am not worried about market saturation.
BristaAB wrote:
post your thoughts and try to keep the flames down pleasewith respect you're relying on your customers being too stupid to notice there's 9 charges instead of 18. I don't think that's a winning business strategy
You'd be surprised. I couldn't begin to count the number of people who say that my (21 use) Brandy is overpriced because they got stuff with the same buff size and duration (but only 6 charges) for 125k. Half of them don't even understand when I try explaining the difference to them.