Chef Archive
Thread: Chor-nor-noola and Duscrepe tests?
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Siduous
Thu Apr 15, 2004 4:08 am
#1
Has anyone tried experiments using Chor-nor-noola and Dustcrepe?
1. how much did the Chor-nor-noola drop off from the poison tick?
2. does the Chor- work against a Combat Medic using 100% poisons/disease?
1. how much did the Chor-nor-noola drop off from the poison tick?
2. does the Chor- work against a Combat Medic using 100% poisons/disease?
3.does the Dustcrepe take an actual amount off of the dot duration or is it a % of the duration?
thanks for your time
thanks for your time
sciguyCO
Thu Apr 15, 2004 8:42 am
#2
1. As far as I've been able to determine, the "Defense vs. poison/disease" you get from Cho-nor-hoola only makes it harder for the attack to "stick". So a CM or creature poison/disease is more likely to get resisted. If it does stick, the damage appears to remain the same.
2. Speculation: The game makes a random roll (0 to 100) against (Potency - Defense vs. poison), if the attack gets below that, the poison sticks. I have seen reports of Potency: 120 (using looted components), so those may always hit unless you get your Defense above 20.
3. No idea, andthe food description doesn't say. On the one hand, a 10-20 second reduction may not be really useful (although that is 1-2 ticks of poison), a 10-20% reduction may be too powerful for a Dom Arts food.
I've been meaning to get together with the CM correspondant to try these out, but my SWG play time has been cut into pretty hard the past couple weeks.
CasualMaker
Wed May 26, 2004 8:32 am
#4
sciguyCO wrote:3. No idea, and the food description doesn't say. On the one hand, a 10-20 second reduction may not be really useful (although that is 1-2 ticks of poison), a 10-20% reduction may be too powerful for a Dom Arts food.
It seems to be a percentage taken off. The down side is that you can only use it once in a 15 minute period; you still can eat it, but get no benefit. Assuming that the percentage is of the original duration, 3 doses of 13% Dustcrepe would end a 1-hour disease in 37 minutes (1st dose at the onset). If the percentage is of the remaining duration at each dose, 3 doses of 13% would end a 1-hour disease in about 46 minutes.
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