Chef Archive

Thread: Resource stacks need to be increased

Mayor_Woosh
Tue Nov 23, 2004 2:14 pm
#1

I'm sure this is another dead horse but I just wanted to bring it up again for the sandbox folks.


We really need the size increased from 100k to 500k. Any crafter who plans on playing this game well into the future has major resource storage problems. Please consider this change. Danke




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Cafa
Tue Nov 23, 2004 2:28 pm
#2

Just a few threads on this.


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Rancor418
Tue Nov 23, 2004 3:01 pm
#3



Mayor_Woosh wrote:
I'm sure this is another dead horse but I just wanted to bring it up again for the sandbox folks.
We really need the size increased from 100k to 500k. Any crafter who plans on playing this game well into the future has major resource storage problems. Please consider this change. Danke




/agree



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BarakKuzar
Tue Nov 23, 2004 3:05 pm
#4

Agreed.


I have master merchant and between my store locations (shop Dular's Deli) and my personal inventory storage vendors, I've capped at 4000 items...a while ago. There are more100k stacks than I care to count.



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  • There is no re-opening -- what's there is there
  • Numen
    Tue Nov 23, 2004 3:41 pm
    #5

    The devs kindof stated this probably will never happen. I believe they think it will cause the larger operations to push out the smaller ones even more. Storage is about the biggest problem some of the larger crafting operations have.


    While I would love to see larger storage, I'm not holding my breath for it.



    Amandil Morier - Tempest - Master Chef
    Mayor_Woosh
    Tue Nov 23, 2004 4:27 pm
    #6






    Numen wrote:

    The devs kind of stated this probably will never happen. I believe they think it will cause the larger operations to push out the smaller ones even more. Storage is about the biggest problem some of the larger crafting operations have.


    While I would love to see larger storage, I'm not holding my breath for it.





    Well the game is evolving and some players are intending to stay the course and play it. Its just stupid we have to result to using vendors and factories to store our resources.


    There is no reliability to our current resource spawn system. People are forced to get as much of a good resource as possible when and if it occurs. This leads to storage problems in an environment where a server may not see a good spawn again of a particular resource for months.









    ä WOOSHå
    | Master Chef (12 pt) | The Tarquinas Emeril |
    SWG: Brilliant, groundbreaking, unfinished and ultimately a painfully missed opportunity.
    SkunkDuster
    Tue Nov 23, 2004 11:36 pm
    #7



    Numen wrote:
    The devs kindof stated this probably will never happen. I believe they think it will cause the larger operations to push out the smaller ones even more. Storage is about the biggest problem some of the larger crafting operations have.
    While I would love to see larger storage, I'm not holding my breath for it.



    I'm guessing Sony doesn't care about monopolies in the crafting industry and making things fair for the little guy. The limit on storage is a strong incentive to get a second account to be a sucessful crafter. *shrug* makes sense to me.



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