Chef Archive

Thread: Ideas for the chef class revamp

Snooze821
Wed Jul 23, 2003 2:27 pm
#1

I'm not a chef but can see where the void is that chefs can fill.

1) food increases regen rates rather than enhance stats.
Enhancing stats is done so much more effective by doctors that it makes food useless.

2) force basic food for character maintainence
So that there's always a basic market for chefs

3) Allow heal over time effects on food (mind in peticular)
So that food can actually give you spurts of heals of a short time period

4) allow speed penalties for over eating
This reduces the risk of people exploiting food if given impressive abilities

5) chef can harvest eggs and milk for female mobs
Fix the material problem

6) allow only spice to enhance mind pool
So not to overlap smugglers

These suggestes would create a nice purpose for food to serve at the same time keep a consistence economy for it. It would so get you away from competing against the Doctor and smuggler class so that neither of them will suffer a hit from the nerf bat.

Anyone like these ideas?



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OctopusSoup
Wed Jul 23, 2003 3:06 pm
#2

Alot of those ideas aren't so great.

Food items shouldn't take away from what Medics or Dancers/Musicians do. So mind heals should be out (they get barely any money as it is)

1. there are items which boost the stats which affect regen for Heath and Action pools.

2.Forcing food to keep characters in top shape is a horrible idea. Im gad they didn't add that EQ bit into SWG. It's just an annoying nitpicky thing to have to do.

3. covered in question 1 and we don't take away from Medics.

4. the present way in which you become full is fine. If it gets abusive increase the fullness for certain foods.

5. I like that idea. BE maybe could make these somehow.

6. spice can do what is\t does it needs to not be able to be sold on Bazaars and possible have greater penalties for use. HAve some of spices after wearing off affect characters as besrk does. YOu can corpse loot for a bit and cant use some of the special abilities.
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