Chef Archive
Thread: Freaking out when crafting...
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MaliaMing
Thu Aug 18, 2005 4:16 pm
#1
"When making blob candy today, I noticed something odd. Using all of the same fruits, the same bonus additive and a random batch of carbosyrup, I went for my normal double amazing.
Imagine my surprise when, instead of the usual +180/1:02:23, I got a +180/59:24. I always experiment the same way. I've done it this way since I started the profession, and the procedure doesn't vary. I used the exact same fruit, the exact same additive size (checked the crate stats to be sure I didn't mislabel it), I put the same amount of points into each category each time, so why should it be different now??
Has anyone else had this issue? I haven't noticed anybody mentioning it, so I'm hoping it's just a fluke, but I've literally traced all of my steps, and cannot imagine why I'd be having different results."
And then it dawned on me that I could be missing a piece of my suit, so I went to my inventory and checked - nope, all the pieces were there. Oh, but wait! I use a macro to put my suit on, and it calls each piece by name. The minor detail I failed to realize was that I had 2 formfitting undershirts in my house at the time, and somehow the macro called the one I didn't want. Ah-HA! Well, there ya go. Now I feel like an idiot, and I've made a batch of parwan without all of my experimentation. That'll teach me!
Imagine my surprise when, instead of the usual +180/1:02:23, I got a +180/59:24. I always experiment the same way. I've done it this way since I started the profession, and the procedure doesn't vary. I used the exact same fruit, the exact same additive size (checked the crate stats to be sure I didn't mislabel it), I put the same amount of points into each category each time, so why should it be different now??
Has anyone else had this issue? I haven't noticed anybody mentioning it, so I'm hoping it's just a fluke, but I've literally traced all of my steps, and cannot imagine why I'd be having different results."
And then it dawned on me that I could be missing a piece of my suit, so I went to my inventory and checked - nope, all the pieces were there. Oh, but wait! I use a macro to put my suit on, and it calls each piece by name. The minor detail I failed to realize was that I had 2 formfitting undershirts in my house at the time, and somehow the macro called the one I didn't want. Ah-HA! Well, there ya go. Now I feel like an idiot, and I've made a batch of parwan without all of my experimentation. That'll teach me!
Quemine
Thu Aug 18, 2005 10:22 pm
#2
I've noticed results like this when crafting meds. Using the same resources and components, getting the same great or amazing results, still the end product gets a couple points higher or lower effectiveness than the rest. This is like once every 100 tries.. Never figured out why, and its not the experiment clothes for me.. 
golfingtx
Thu Aug 18, 2005 11:44 pm
#3
I noticed the same exact thing when making blob candy. I can usually reach 1 hour exactly using the same components but for some reason no matter how many times I tried, I got 59 minutes and XX seconds....can't remember exactly the numbers butfinally gave up after about 20 tries.
whippet
Fri Aug 19, 2005 1:58 am
#4
Unless the BE additive is made with the exactly the same resources as your previous versions then the problem is most likely to lie there.
As with all things of this ilk, med components as well, there is a hidden decimal which you can't see.
So it could very well be that your previous BE tisses we're 57.9 and these ones your using now are 57.1
Thats the one explaination i can think of.
jadeew
Fri Aug 19, 2005 10:16 am
#5
LOL been there, done that. Hey Malia, any chance you can take care of those factories for me? I am doing some heavy duty crafting this weekend and will be needing them.
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