Chef Archive

Thread: Chef: Is it a Fun/Good money making proffesion?

Jerele
Sun Oct 03, 2004 7:46 pm
#1

Wanna pick up a crafting proffesion and Chef seems good. I have a few questions:

Is it hards and only thing you can do when you log
What resource are needed in making, list all of them like meat berries....
Is it a good money maker?




::Jerele Boh::

Master Rifleman Master Swordsman
:::.::.MONKS.::.:::

TheEpigoni
Sun Oct 03, 2004 8:09 pm
#2

It's a pretty difficult profession but that really depends on how much traffic/money you want. It's hard to stock alot of food but if you want to stock in a medium traffic area it's pretty easy.

Resources requirements are pretty simple for the basic stuff. Berries Fruits Carn Meat Veggies.

Very Fun profession and Very Rewarding. I'm making about 3mil a day if not more from one very high traffic shop. It's the third most profitable profession, only behind Armorsmith and Crafting Doc.




-------------WFO Superstore-------------
||||||||||Armor||||||||||||Weapons||||||||
|||||||||||Food||||||||||||Droids|||||||||
|||||Buff Packs||||||||||||Harvesters|||||
------{ /way 135 -5470 on Corellia }------
Maximouse and Mephit - Master Droid Engineer, Master Chef, Master Shipwright

CaanonWeathers
Sun Oct 03, 2004 8:30 pm
#3

I thought Chef had more income than a crafting Doctor? Was there a census on this?.. If not I'm becoming a crafting doctor, cause I know some chefs pulling some mad cash in..



---------------------------------------------------------------------------------------------------------------------

Petra Zorski - Starsider
Cecelie - Kettemoor

TheEpigoni
Sun Oct 03, 2004 10:11 pm
#4

It really depends, technically docs make more money, but the problem is they have a much harder time stocking, because of meat requirements. So if a doc can keep a permanent stock then he'll make more money than a chef, but if the doc can't, Chef is Teh Pwn. =)




-------------WFO Superstore-------------
||||||||||Armor||||||||||||Weapons||||||||
|||||||||||Food||||||||||||Droids|||||||||
|||||Buff Packs||||||||||||Harvesters|||||
------{ /way 135 -5470 on Corellia }------
Maximouse and Mephit - Master Droid Engineer, Master Chef, Master Shipwright

OrionDartanyu
Mon Oct 04, 2004 2:04 am
#5

I love chef. It's a blast to see all the different dishes you can make, and then experimenting with the stats. For me, the whole reason I became chef is to try and make the best food I possibly can. It's a fun rush for me. But then another aspect that I love is setting up a business, and keeping the business running. this can be done with any profession, but I find chef is the best for this because I enjoy cooking over other crafting profs. Plus the chef profession is quite competitive so I find joy in trying to get Cosmos Food's as a "household name" The business part is a blast for me. I have more spreadsheets and index cards with all sorts of math all over it then you can imagine. lol So I love that aspect as well.

Money to me is just a nice result from all the fun. I do make good money though, much more then I'd say a tailor or architech would. lol.... (I have no clue how tailors survive lol)

Then another thing I love doing is taking different dishes and decorating rooms. I like to do kitchens, dining rooms, display rooms... it's quite fun as well. One of my favorite special orders was actually from someone who was catering a party. They wanted RL names on food (stats didn't matter) and wanted discression (sp?) on what foods to make to have these names best fitting. So it's fun in that sense as well.

If you're in crafting for money, then yes, chef is for you.

If you also want to enjoy your crafting profession, ask your self if you think you'd have fun with it.



Orion- Dartanyu
CEO Cosmos Food's
Mandalorian Wine Vintner
Brenn, Naboo WP Coming Soon
AMD, Corellia 843, -5612

guessit
Mon Oct 04, 2004 2:52 am
#6


"It's a pretty difficult profession but that really depends on how much traffic/money you want. It's hard to stock alot of food but if you want to stock in a medium traffic area it's pretty easy.

Resources requirements are pretty simple for the basic stuff. Berries Fruits Carn Meat Veggies.

Very Fun profession and Very Rewarding. I'm making about 3mil a day if not more from one very high traffic shop. It's the third most profitable profession, only behind Armorsmith and Crafting Doc."


I wish i had known that before i became a master chef!


See cause now i feel obligated to become a bioengineer, tailor 0010, and put whatever is left into merchant... which aint a lot.


BUT the upside is; I can make all those wonderful foods you only get to read about! They look so tasty.






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Higginsis
Mon Oct 04, 2004 6:58 am
#7

I enjoy it, and my business does well, but that's cos we manage to be stocked pretty much all the time. On a normal day i make around 3m, on a good day its around 6-7, on the best i made 10m, that was a good day.

But its not easy i wouldn't say, keeping track of resources and factory management being my 2 biggest headaches, but i do find time to hunt and other stuff.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

Numen
Mon Oct 04, 2004 9:43 am
#8






CaanonWeathers wrote:

I thought Chef had more income than a crafting Doctor? Was there a census on this?.. If not I'm becoming a crafting doctor, cause I know some chefs pulling some mad cash in..







I would say Doctor is eaiser and more profitable. A friend only makes buffs and I estimate he makes about twice what I make. He also needs less skill points and the skill points he is using are useful in other ways other than crafting. Until they put pies into the game a chef will never be a big part of a combat group. A doc on the other hand is a very nice addition. I don't care about that aspect since I've got 2 toons, but others might.



The only difficulty in Doc is the resources. I would put this as the same thing in chef though. A starter doc might make 800-830 packs while a master makes 900+. A starter chef might make 350-375 brandy while a master may make 400-425. The resources are easier to get as a chef, but that doesn't mean its easier to break into the market.




Amandil Morier - Tempest - Master Chef
Numen
Mon Oct 04, 2004 9:46 am
#9

BTW I'm not trying to turn anyone away from chef, just pointing out what I believe is the more profitable of the 2.


I love being a chef. Credits became a secondary bonus for me a long time ago as it does with most crafters. Although I don't think I would still be a chef if it was my only char. I need at least the option of going off and killing something, or being part of a group.



Amandil Morier - Tempest - Master Chef
Nerdcore
Tue Oct 05, 2004 9:44 am
#10

You might want to look into who is selling on your server to guage profitability. On my server there is a chef who produces far more then anyone and sells all their products for far less then my cost. Chef really isnt that profitable for me yet, infact im someodd 200m in the hole from it but it's still very fun.

On other servers though, it could be the most profitable professionby far if you have it setup right.



Ivin
CraftingGenius
Wed Oct 06, 2004 5:32 am
#11

pick my server, we have what i think as only 1 good chef at the moment and its longinuss and so I have a big advantage wheni go into buisness is im in the biggest Player City and commerce in the world so...


Its kinda nice being in a cool guild, i got a +20 assembly because of them




$ceno



Merchant - Sceno - Crafter
Swordsman - Yveic - Doc --- BH - Goowock - Pistoleer
"Pink Does DMG"| DMG-I |"Lots of DMG"

ZeroK0ol
Thu Oct 07, 2004 12:17 am
#12






CaanonWeathers wrote:

I thought Chef had more income than a crafting Doctor? Was there a census on this?.. If not I'm becoming a crafting doctor, cause I know some chefs pulling some mad cash in..







Chefs make easier money than crafting docs. not more.


It will take you 3-6 months to get all the resources you need to craft buff packs and then sell them, and then you have to establish yourself as one of the top crafters, which will take 12 points. 12 points on a dr's outfil could be the better part of 50 million credits. 2-3mil per points on anything over +2 typically.


Established crafting dr's make alot more money than chefs, the hard part is establishing yourself.


Chef crafters can take their 10 point brandy that is +409/41.5m/18u/50f to dathomore, spam out in spatial and make 150-200k per crate because people dont wanna search for foods, and you can establish yourself that way.


Selling that same brandy on a vendor will make you 80-120k per crate


all depends on how you sell/where you sell




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ZeroK0ol
Thu Oct 07, 2004 12:24 am
#13






Numen wrote:





CaanonWeathers wrote:

I thought Chef had more income than a crafting Doctor? Was there a census on this?.. If not I'm becoming a crafting doctor, cause I know some chefs pulling some mad cash in..







I would say Doctor is eaiser and more profitable. A friend only makes buffs and I estimate he makes about twice what I make. He also needs less skill points and the skill points he is using are useful in other ways other than crafting. Until they put pies into the game a chef will never be a big part of a combat group. A doc on the other hand is a very nice addition. I don't care about that aspect since I've got 2 toons, but others might.



The only difficulty in Doc is the resources. I would put this as the same thing in chef though. A starter doc might make 800-830 packs while a master makes 900+. A starter chef might make 350-375 brandy while a master may make 400-425. The resources are easier to get as a chef, but that doesn't mean its easier to break into the market.








Starter docs make 700-800 packs, at the most. to make an 850 pack you need DANG good sub resources and ok ordecent avian and reactive gas. to make 900+ you need TOP of the line avian and reactive gas with TOP of the line sub resources.... heres what it cost to make 1 set of buff packs as a crafting dr just starting out, if you want to make top of the line packs.



Avian = 138u x 325cpu = 44850


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=235958


Rea Gas = 138u x 40cpu = 5520


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=32646


Dolovite Iron = 96u x 25cpu = 2400


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=175983


Dom Oats = 96u x 10cpu = 960


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=91068


Herb Meat = 192u x 150cpu = 28800


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=225318


C4 Liq Petro = 192u x 60cpu = 11520


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=158930


Lok Wild Wheat = 234u x 4.6cpu = 1077


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=53304


Tat Fiberplast =234u x 40cpu =9360


http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=127809



Grand Total is 104487 if you bought the servers better resources out of spawn PER SET OF BUFF PACKS




Gods AmongTrolls//GAT//Yoshua Acero\\TAG\\sllorTgnomA sdoG
Bria/Feral
Retired Master Medic/Retired Master Dr-Retired Master Swordsman
{gggggggggggg¡¥¥¥¥ò¡¡¡¡¡¡¡¡ò¥¥¥¥¡gggggggggggg}

Official Response to the CU?
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