Chef Archive
Thread: Rangers...a crafters new best friend
- Camouflage Kits are now usable by non-Rangers. Any player may now self-apply a camouflage kit to gain a small conceal buff. This buff is less effective than if a Ranger had applied the camouflage, but it should aid crafters in avoiding the unwanted attention of critters near their installations. Also, camouflage kits are now usable from the button bar
- Crafting weapons will now grant the appropriate General or Weapon Crafting XP
- Recyclers will now be craftable again
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So my crafting friends, we rangers can now supply you with camoflauge kits. Infact, why not hire a ranger to join your company? Now that there are multi-passenger vehicles, if you need to survey on a dangerous planet, take a ranger along with you. So that if you camo breaks, he(ranger) is there to re-apply it. and if you find a concentrated area of resources, then we can clear out the area of nasty critters so you can plant your harvesters!
However i am trying to make best with the situation we are being handed, i am un-happy that even more of our skills are being "handed" out to everyone, but you know the old saying, when life hands you lemons, you just have to make lemonade.
I encourage you to visit the ranger forums, and get the entire scope of how our community feels about this new change. click
Message Edited by shilo2 on 05-21-2005 10:26 PM
Then they deserve all the information as it's currently known.
With +100 camo I used up 4 camo kits on myself going to the village and back today. Next time I go out, I will try it with +125 camo from clothes, and then after that I'll try it with +146 from clothes and food. I don't expect results to improve much.
Camo kits cannot be applied at the same time as Mask Scent.
At the moment, as it has been for a good long while, Camo will break more often than Mask Scent. It is bugged, but it would seem that someone doesn't want to admit that an error was made in the CU conversion of skills and creature AI.