Chef Archive

Thread: Forage!

ReblSoldier
Fri Aug 01, 2003 8:44 pm
#1

I was doing my usual daily forage for milk today when I bot a Brottle Weed or something like that , and too my suprise it was +500 mind 880 seconds..



I am a


Culinary Master(cooking 4)


Accoplished Baker(dessert 4)


with 2 in mixology and cant make anything like this..


I only have survival 2 ...



what type of balance is this?

Zefross
Sun Aug 03, 2003 8:55 am
#2

I had posted in another thread that I thought it would be a great idea to have socketed food, such that foraged food could become an optional indgredient in recipies. The food in question would take on the characteristics of whatever food has been foraged for. In this way, you don't slam the scouts in favor of the chefs... rather it creates a reason for scouts to find chefs to exchange. The notion of socketed items is already established in crafting, so I think it would be an easy fix... and it would make the food better! Certainly the foraged items are indeed food, and it only makes sense for chefs to make something with it! The downside about foraged items is that it's a random grab of small quantities... but if you make it a recipe option rather than a required ingredient, you really wouldn't have to change the nature of foraging for food.


The big question would be whether the foraged items need to be categorized for different recipies (i.e. fruits, bugs, roots, etc...)


Ndainye
Sun Aug 03, 2003 11:33 am
#3

Not yet a chef but always interested in buffs what I've seen so far as the difference between chef food and foraged food is that chef food provides buffs to the secondary stats whereas I've yet to see a foraged item that buffs anything but main stats. As a dancer I have more than enough action its quickness and stamina that I want to buff (ala sunburns) for long distance dancing if no medics around to help heal. Also foraged food is a pain since each one has different variables they don't stack and take up way too much room.



Ndainye Wyndwalker  Master Architect Shadowfire
Ndainyes Architecture, Brenn Naboo
/Waypoint 2971 3267

ReblSoldier
Sun Aug 03, 2003 11:43 am
#4

they should let you "spice" any food up with a foraged item



thats a good idea , but only chef can do it not domestic arts

Dritescythe
Sun Aug 03, 2003 10:21 pm
#5

Generally only one or two foraged foods can be eaten at any time, they are *very* filling.

Spinuck
Mon Aug 04, 2003 12:58 am
#6

Careful of using the term "spice" up our food, Rebl! We don't want to confuse the customers...


As for including foraged items in our recipes (say only in Novice Chef and above), I would wholeheartedly love to see this - better food and an increase in player interaction. Perhaps include a stronger chance of failure depending on the nature of the foraged item's buff...


More food for thought (sorry) on the chef class, I guess...once the primary problems with our class are addressed.


Cheers,
Polma Skell
Novice Chef, Flurry

Saitek
Mon Aug 04, 2003 5:19 am
#7

some chef foods can be very filling as well.



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