Chef Archive
Thread: I going to become a BE as well as a Master Chef!
Light Addictive Foods: 50k credits per crate of 25
Medium Addictive Foods: 70k credits per crate of 25
Heavy Addictive Foods: 90k credits per crate of 25
The only exception to this is the Brandy that everybody is buying like crazy (but I’m seeing sales going down of late), which I'm selling for 200k credits per crate of 25 and accounts for most of my sales!
Light: 25k credits per crate of 25
Medium: 35k credits per crate of 25
Heavy: 45k credits per crate of 25
To turn these into foods, I have to add either 10, 15 or 20 units of water to it before it can be used as an ingredient.
2 x Merchant tents, each with 3 vendors in for sales
6 x Medium Naboo houses used as warehouses to store pre-built components and raw resources
2 x Clothing factories
5 x Food factories
3 x General item factories
4 x Heavy water Harvesters
3 x Ion Generators
6 x Heavy Flora Farms
6 x Heavy Mining Installations
Running this lot is a full time job!
Master Chef of the ETTC
I think its a good idea.
i had a similar one recently, i have been floating around the top of artizan for a while trying to find direction. I thought i would get a few chef and BE skills to complement. i will definatley make cheep crates of BE good for sale to chefs.
good luck
Its the meat that will hold you back... Its the meat that holds the Bio Engineers back. The dev's really didnt mean for us to bio enhance every food we sell and only bio enhance it...or at least I don't think they did.
In pre-patch notes they said Bio Engineers will be able to boast foods although it will be difficult for them to do so.
Here is your problem:
Omisk wrote:
The only exception to this is the Brandy that everybody is buying like crazy (but I’m seeing sales going down of late), which I'm selling for 200k credits per crate of 25 and accounts for most of my sales!
If you add on 135k (give or take) to a crate of brandy that is only worth that much due to the BSN, be prepaired to spread the wealth...
I know these take a few factory runs to make but come on! Lets just say it takes 5 days, which it does'nt, to make a 40 crate run. You will gross 8,000,000 and net 5,400,000!!!! That is over a million credits a day. Noware youtrying to tell people they should sell cheaper so you can make more?
I know brandy sells well and supply and demand should dictate your prices. I 100% agree with that. Now based on the quoted statement, it looks like you also agree. Now, tell me this - Why should the BE ignore supply and demand?
I remember seeing a post by a chef asking why BE's weren't pushing out more stuff since they could make a killing doing so.
The short answer. . . they simply don't have enough meat. The demand by players for brandy exceeds chef supply, the demand by chefs for BE additives exceeds supply, so just like you chefs charge an increased price to account for demand the BE's do the same thing. They charge more because they can't meet demand. . .just like you.
Become a BE and see for yourself. I'm not a BE but I do know that the meat requirements for that profession is STAGGERING.
Bottom line. BE's can't keep up with demand so they charge more.
"Its not worth the hassle of getting resources just to have complaints thrown at me because of my prices."
You do realize you refer to yourself as "embezzler" in your sig?
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Cyene