Chef Archive

Thread: Smuggler's Delight, is it working?

Meplorium
Mon Mar 15, 2004 10:13 pm
#1

Just wondering if this is working with the new publish so I can make some of this stuff. Got a ton of bantha butter ready to go.



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DiceDuP
Mon Mar 15, 2004 10:22 pm
#2

Are you planning on making this with BE additives? I've played about with this stuff and even with 12exp points, i can never get the uses above 1. If this is the same case with everyone else, how can you make this item viable? An additive alone in this food would make a crate of 25 with 25 uses more expensive than any spice in teh game? The non-bio version gives such a low reduction time, I cannot see how either could be made without a loss.





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Zhor
Mon Mar 15, 2004 10:27 pm
#3

so far it has been proven not to work. Nothing said about it in the publish due from what I've seen(*cough* chef has been delt with, move onto next class)




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Nardjis
Tue Mar 16, 2004 12:34 am
#4

I tested it yesterday and it worked. You have to take it before the spice.

I made it without BE additives got about 50% reduction. I ate one Muon and got a downer for more than 3 minutes. After eating Smuggler's Delight i ate another muon and the downer was about 1:40. It works, but only has one use.



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sciguyCO
Tue Mar 16, 2004 12:36 am
#5






Nardjis wrote:
I tested it yesterday and it worked. You have to take it before the spice.

I made it without BE additives got about 50% reduction. I ate one Muon and got a downer for more than 3 minutes. After eating Smuggler's Delight i ate another muon and the downer was about 1:40. It works, but only has one use.





Question: someone posted that they did get the "you aren't on the downer anymore" message after the reduced amount of time, but their stats were still at the downer level until the full 3m ran its course. Did you happen to check those?





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Faymar
Tue Mar 16, 2004 5:55 am
#6

The report I got was that although the timer kept going after the message, it did NOT go for full duration, i.e. the Smuggler's Delight is decreasing the downtime but not by quite as much as the messages imply.

Will do specific tests on this after patch.
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