Chef Archive
Thread: Focus Testing: Food stats.
Message Edited by audioslaves on 04-20-2005 11:46 PM
BE Nutrient tissue 9Min duration
BE FLAVOR tissue 13Min duration (fully esperimented on flavor)
sorry for me is this an major bug on timer its on all foods drinks like that i know resources i used are from froggs so not perfect but i used pretty mid resources green-yellow all and with top resources it wouldnt be a lot better.....
I've experimented the exo-protein wafers duration past 20 seconds, but then the mit is only about 12... maybe not useful enough to go to the trouble of popping one every 20 seconds.
The only truly "broken" food atm is T'illa-T'ill, which has an instant effect of.. nothing. The other instant effect foods are equally dubious, however, as their filling requirements are enormous. For example Jaar can instantly cure poison, but with filling experimented as low as possible i'm still getting high 40's. This is totally unacceptable in the CU as the attacker will simply reapply the poison and you'll be 40 filling less to work with. Deneelian Fizz gives a very high dodge bonus (could approach 80 with the right resources), but it's duration is so low (40 seconds) that I doubt it will see much popularity.
The burst run enhancing foods (K-18, Parwan) seem completely useless.
A few notable misc effects- Experimentation Bonus (Bespin Port), Stimpack Roundtime (Ruby Biel), Block (Vayerbok), Buffing Efficiency (Bivoli), Buffing Duration (T'ssolok), XP Bonus (Ormachek- *15 second duration*), Melee Accuracy (Corellian Ale).
Lastly regarding the issue with experimentation.. right now only the primary stat on each food item is affected by quality and experimentable. For example Vas Brandy has a health regen, action regen, and mind regen, but the action is always 200 and mind is always 50, regardless of experimentation and quality of resources. That's why you notice only one stat moving when you experiment.
Message Edited by AgentDib on 04-25-2005 11:51 AM