Chef Archive
Thread: Factory stopping mid run bug?
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Psy1ocke
Fri Feb 13, 2004 7:48 pm
#1
I've been experiencing what I believe to be a factory bug since the patch. My factories just stop running in the middle of a schematic run. I've checked numerous times, I have plenty of resources, my output hopper isn't full, I have power and maintenance in the factory, and the schematic is not finished, so I don't know why it's doing this. It's also in the middle of the day, not after server reset or anything. 
I was wondering if other people have been experiencing this as well?
DashZero
Fri Feb 13, 2004 7:51 pm
#2
well yea...ever since factories started working for food. Its far from new. Are you getting the internal error email?
Psy1ocke
Fri Feb 13, 2004 7:53 pm
#3
No, no email error. *shrug* They won't start back up again with the same schematic, not sure what's going on.
Matatodos
Fri Feb 13, 2004 8:17 pm
#5
I have noticed this as well... never had problems until the patch. They are stopping around 700-800 completed.
DashZero
Fri Feb 13, 2004 8:29 pm
#6
Mine have done that forever...and Ive posted about here in the past. But I typically get an internalerror7 email or something like that. Its usually once the factory has about 60 items in the output hopper. Cleaning the outputs out back down to about 30 items usually made it work again. If you are the lot holder and not getting the email then it sounds like it might be something new
If you are getting the email (or are not the lotholder), it may just be that you are putting your factories through more hoops than you did prepatch (making tons of new food will do that hehe) so just now experiencing it.
Message Edited by Nikii_Nightstrider on 02-13-2004 10:33 PM
Zhor
Fri Feb 13, 2004 8:36 pm
#7
Im getting this as well on some of the schematics Im running. Theres easily enough resources to cover the full 1000 units, enough space in output, loads of maint and power but they just wont keep running after say, 600-800 units. I just go back and make a new schematic and it seems to work (up to 1000). Maybe 1 out of 5-10 schematics stops prematurely
DashZero
Fri Feb 13, 2004 8:39 pm
#8
When you say enough space in the output hopper...how much space. Ive never had a factory go over about 80 items in output. Ever. They say 100 item limit but I dont think they are capable of that in all honesty.
Vishna
Fri Feb 13, 2004 8:45 pm
#9
yes there has been a output hopper bug since they fixed em. Sometimes its 40 crates most of the time its 80. Used to piss me off when i would forget to unload the output hopper and do another run to find out it ran out of room half way through.
(shrug) Welcome to the buggy world of chefs. I know i've personaly reported this one 5or 6 times over the last 3 months or so.
Oofa
Fri Feb 13, 2004 9:05 pm
#10
I've been having this problem also ever since patch....hehe i never knew about the 80 item thing, so for the first night i had all my fac. going, and then they all stopped over night...grrr...
i feel your fustration......
whats worse, is that on top of this problem, i keep getting bombarded with tells/emailssaying how come you dont have new foods on your vender yet? (cant remeber exact words and stuff) blah blah blah!.b ARGGGG!!!!! They just piss me of sometimes!!! I just want to tell them..."You know what? If your so impatient and and *&^%$#%&* then why dont you go spend months going through chef, get all your materials, spend so much energy on helping other players, just to get annoyed and hurried like "help"! GAHH! pisses me off! *&^%$^#%^^%*&%$#$$%$^*()&$%#$^&%&%^*%^%&%*^^&*&*%&**^%$%&^!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
... hehe..sorry for that rant...just had to get it out of my system....
*wonders how much people are going to be ruining thier eyes trying to read it
...hopefully none
*
Ack-Dum
apulieus
Wed Feb 18, 2004 1:08 am
#11
I have been having this occur as well, the 80 crate limit makes sense as I've been using the output hopper to store glasses and things.
The patch has created a headache in terms of storage and transfer, with glasses trim and additives. I guess it will only get worse with vendor limits (.
jeditao
Wed Feb 18, 2004 1:15 am
#12
Same here. Once it hits 70-80 crates in the output hopper it stops. Happened to my wearable factory too so maybe it's not only food factory bug.
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