Chef Archive
Thread: Master Chef//Merchant//Suggestions?
My current template is Master Artisan, Master Chef, Merchant 2041 and a bit of Pistoleer. However Im getting a second account in a month or so, and Im moving all my crafting stuff other than chef over to that. So my main will go, Master Chef, Master Pistoleer, Marksman 0404 and Smuggler 0040, my alt will probably be Master Artisan, Master Merchant, possibly some Tailor, I havent really decided yet
To be honest, I dont think I would enjoy being bother a BE and a Chef at the same time, the hassle would be enormous. Even a BE alt would be too much for me. I prefer to buy crates of the additives off my mate, its a lot simpler for me, even if it does slightly increase the cost of my crates of food. Hey, its not like I was going to sell at cost anyway
My setup:-
Account 1) Master Chef, Master Tailor, Master Merchant
Account 2) Master Bio-Engineer, Master Creature Handler
I buy my supplements elsewhere. Im a student with alot of time to play but there is no way at all I could keep up with demand on both chefing and BE (purely supplying myself). Meats arent easy to buy in large quantities and are time consuming to collect yourself. On a good note, account 2 has 10 extra lots ![]()
Kind Regards,
Tally, Master Chef of Eclipse
My template-
Master Chef | Master Merchant | Master Artisan | The rest of my points put into Tailor 0,0,4,3 at the moment. Still have 15 points left over.
I suggest getting Master Artisan, since there are some decent foods in the domestic arts line. For whenever they fix barrels, it will be nice to make my own PC's and CU's, and having 10 exp points helps as well.
My favored template: Master Chef, Master TKA, Scout 4040, Novice Merchant
This gives you 2 Vendors (more than enough for a Chef, one for crates, one for BE additive foods) and the ability to get Hide/Meat/Bone and Milk on your own almost as efficently as a Ranger. It also allows you to go and do quests for schematics and quick cash to cover travel costs, since all you need is Doctor buffs to be one tough SOB. You also have all those nice foods and a food that buffs Unarmed Damage. Any fighting class would do, but this one lets you solo all aspects of pure chef (non-additives and Tailor components) by yourself. Trim isn't hard to get, really, you just need to give them the resources for it.
But I'm really thinking No Combat Professions of any sort.. I have another character for that... I'm just here to A)Serve the community with food and whatever else it needs, and B)Earn Bank.
I'm beginning to think BE//Chef with a few merchant skills is the way to go... I'll have to look up how to grind BE along with a few other things.. also, if anyone knows if a BE can manufacture FACTORY CRATES of food additives, please let me know.