Chef Archive
Thread: +1350 for 458 seconds. I like this patch
ANY food that uses identical components is now better. If it uses identical, if the components you use are of a high quality you can expect big increases.
Also, the above stats were from a 43% experiment. I bet with good ingredients I could've gotten +600 on each stat.
The stats we'll be getting now are a lot closer to what the devs intended, however the experimentationfor flavor, and the potential energy bugs still exist, so durations are still shorter than they should be, and max/initial experimentation values are coming lower than they should. I'd personally like to suggest these two issues for our no.1 issue for our next report(them or the factories)
-Ed
Are you using a HQ alludium PU36?
I have 2 crates of 63% effectiveness aludium pu36, but apparently i have no room in eith ero f my 2 houses, inventory, or bank! SO I'M DONE
Whoa nice. Just tested some Mix 3 drinks and they're much better. Still not Mix 2 quality, though, and I seemed to hit a wall when experimenting on them. For example, I could get Accaragm up to +120ish health/action/mind, but no higher, even though I was only halfway to max nutrition value %. Same happened with duration experimentation.
> what was the identical component bug?
The bug was that any item requiring 2 or more identical components did not factor the quality of those identical components into the quality of the resulting item. Meaning the quality of these items (not just foods, but meds, weapons, etc.) was severely gated.
what the stats I posted were with aludian Pu36. The Pu was experimented to about 65% I think. The breath of heaven was around 45-50%.
I got a really nice set of (great, then amazing success) experiments and now have a schematic for maxed stat, 7 use breath of heavens... I'm trying out to see if factories are fixed now. I really hope so. I'm selling this at 500/use, and if I can crate it... 25*7*500 per crate... 87.5K PER CRATE... This excites me
Aludium Pu36 stats of 52% flavor/texture, 64% nutritional, 29% quantity
BASE EFFECTS:
strength: +384 for 493s
quickness: +361 for 495s
focus +384 for 493s
BASE EXPERIMENTATION VALUES:
Flavor: 6%
Nutrition: 13%
Quantity: 27%
FINAL EXPERIMENTATION VALUES:
strength: +519 493s
Quickness: +496 495s
Focus: 519 493s
FINAL EFFECTS
flavor: 6%
nutrition: 58% (max i could exp. great sucess)
quantity: 37% (good sucess DOH)
This yielded a 4 use stack. Not too shabby if i say so myself!
-Ed
Breath of heaven: I just made some with
+458 str 458s
+458 qui 458s
+458foc 458s
with 5 uses.
It used to be a lot worse. The identical components bug has been fixed, and thus 90% of 3rd, 4th, and master tier foods are a lot better now.
Chef's have gotten a big fix. Be happy