Chef Archive
Thread: Base line pricing across the board. With add ons...
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Paxis_Tankagee
Sat Feb 14, 2004 6:37 am
#1
Greetings Fellow Chefs,
Till now I've been Screwing around playing witht hte foods.
But Ives started running non enhanced crates for fun, remember they sell too and there is a big market of noobs out there that need a buff but can't afford the high-end stuff.
My point is what is our pricing formula? I've read a few equations using lever of food. ie
using attributes like Skill level, number of servings, portions, crated or non crated, enhanced, vs non enhanced..
I need one of you guys that is good withequations to come up with something for a base line price..
Obviously, a flair price for quality should be stacked on as well.
Yall get back to me see if this works..
MikaelGueck
Sat Feb 14, 2004 6:43 am
#2
There are three principal pricing formulas in-game, as far as I know:
Paxis_Tankagee wrote:
My point is what is our pricing formula?
1) "I'll sell as cheaply as possible, perhaps this will make people like me"
2) Supply and Demand - find out how much your customers are willing to pay, and charge that much (it's pretty safe to assume that production costs can be easily recouped, which leaves the value of your time as the most valuable aspect of the puzzle)
3) Random - just pick a number, and if it's higher than your production cost, great!
Of these, I'd recommend number 2.
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