Chef Archive

Thread: Interesting Experimentation problem and an Artisan Question

hkitchen_ceo
Fri Jul 01, 2005 1:16 am
#1

First of all, thanks a bunch for the answer.

I don't remember clearly all the stages.

I always experiment one by one, by capping you mean filling the all experiment boxes till the far right end? if so, no nut. boxes were left after 9 exp point used for that part.

The result was +184 hr 45m for both.
And I do remember is when doing 2nd experiment which is all great successes, before the last nutrition exp, health regen was about 170, but after I used the last exp on nutrition , it ended with that 184 ! I will experiment with the same resources today again, and try to figure this out.

Thanks for whole info again.





. - * The GoD of Darkness and Evil * - .
Adonay - Eededo

sciguyCO
Fri Jul 01, 2005 8:53 am
#2

Yes, by "capping" a category I did mean filling all the bubbles up.


When you say "one by one", you mean you experiment one bubble at a time? So 11 total experiments? Just so you know, that means your bofa treats are taking around a minute more to manufacture in a factory than experimenting in bigger chunks. It also means that you're not getting much advantage from any amazing success you get.


Spending more points at a time is a little riskier, but I feel is worth it for the reduction in final complexity (each experiment increases item complexity +1, and item complexity * 8 seconds = factory time per item) and capitalizing on any amazing success you happen to get.


Let's say the bofa treats start at 25% Nutrition, and you spend 9 points in nutrition, going one at a time. If you get all great successes, you'll end up at 25 + 9 * 7= 88%. Now that's assuming the category doesn't cap. If the maximum percentage (based on resource quality) is 85%, the last point will go from 81% to 85% and no more empty bubbles.


If you get an amazing success or two in the one-by-one experimentation it won't make much of a difference. That 9th experiment may start at 82-83% but it'll still go to 85% and stop.


Now let's say you do more bubbles at a time. You'll only be able to do 6 points the first try (caps at 85% - starts at 25% = 60, and each bubble/point covers 10%). If you get a great success, you'll go from 67% in one go. Another three points in nutrition and you'll hit the cap of 85%. So you still spent the same 9 points you did before, ended up at the same place, but greatly reduced the complexity to speed up factory time.


Now, let's say you spend that first 6 points and get an amazing success. You'll finish up at 73% after that experiment, and only be able to spend two more points, which will end up capping you at 85%. At this point, the stats of this treat is the same as the stats where you got both great successes.


But you saved an experimentation point. With great successes, you cap out nutrition after 6 pts + 3 pts, with an amazing success you cap out at 6 pts + 2 pts. So after capping nutrition, an amazing success (provided you spend sufficient points) gives you 3 points to spend in flavor, so the duration will come out roughly 2m30s longer.


I'd say try out spending more points at once and seeing how that works. It is more risky (the odds of an amazing goes down), but the overall odds of getting a singleamazing experiment whilespending six points is almost certainly better than getting six amazing successes in a row doing one point at a time.





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Leelou
Fri Jul 01, 2005 11:17 am
#3

I have always wondered why the same things happened. Thanks sciguyCO for explaining all this.




Leelou Dallas
...~*12 pt. Master Chef *~...
Lok n Load Aquarium Mall and Dark Prophecy Mall
Naritus
hkitchen_ceo
Fri Jul 01, 2005 12:44 pm
#4

Heyas

Yesterday , I was experimenting Bofa Tret (prolly written wrongly)
At the 1st experiment, I ve done amazing success 4 times (for nutritional), and all others were great successes ( 9exp to nutritional, and other 2 to flavor).

At the 2nd experiment, I have done great successes for all ( again 9 exp to nutritional, 2 to flavor )

At the end, 2 experiments were having the exactly same results ! how come ? Every resource, light additive were the same.

Another question about artisan, I am a human chef, so I have +115 artisan experiment, and I can use 11 exp point right now. How many artisan exp point do I need to get 12th point and I've read somewhere that If human s get +25 for a total of +140 artisan exp , they can use 14 point artisan exp. Is it right ?

thanks in advance





. - * The GoD of Darkness and Evil * - .
Adonay - Eededo

sciguyCO
Fri Jul 01, 2005 12:51 pm
#5

Hmm....


Were you capping the experimentation percentage with the great success? If so, an amazing will still cap it. What were the percentages you ended up with (if you remember)? Were you doing 9 points at a time, one point at a time, or something in between?


All an "amazing success" does is add more to the percentage per point spent. If you get a great success, it increases +7 per point, an amazing is +8 per point. But if your resources only allow experimentation up to 90%, it'll be 90% whether you got a great or amazing success in your experiment(s).


Since an amazing give +8 as opposed to the +7 with a great, if you experiment 7 points and get an amazing, that puts you at the same point as if you spent 8 points and got a great. So with an amazing success, you might be able to put 8 points into nutrition and 3 points into flavor and get the same buff size as spending 9 points in nutrition (with a great success), but the duration will be better because of the extra point you're able to spend.


You get 1 experimentation point for every 10 in your "artisan experimentation" skill when making artisan items. So as a human, you can get a 12th point with only +5 artisan experimentation (100 from skill boxes + 15 for being human + 5 from tape = 120 artisan experimentation = 12 points to spend). And it is true that if you accumulate +25 worth of artisan experimentation tapes (that's the max bonus you can get from clothing modifiers) you will have 14 points to spend: 100 + 15 + 25 = 140.





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
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