Chef Archive
Thread: how do i price chef items now?
50%filling + 208 buff for 43m with small bottles. I sell 65K a crate. 40 cratessold in 2 days someone just bought 10 at a time cleared my vendor. May raise to 70K to see if it can stay long enough for next factory batchs come out.
17500 a crate of non-BE small glass stuff
80k/crate
+220 mind/focus/willpower for 34 minutes, 30 seconds, filling is 47, small glasses
It flies off off the vendor
Message Edited by JediBohemian on 02-16-2004 07:42 AM
I'm not sure if my current pricing scheme is set high enough either. Not use to actually selling a valuable product though. ![]()
I'm tinkering around with my pricing scheme, but so far I'm using:
8 CPU for creature flora (Hide, Meat, Bones)
5 CPU for cerals, veggies, gas, gemstones, all the regular sampled resources
Would you agree that this is too low? What would you suggest I change the rate to?
Still working on my BE alternate, so none of my foods have additives...
I price the brandy at 350 credits per use, and most everything else around 300 credits per use.
How can anyone argue that the other foods like Defense vs Dizzy +10 for 18 minutes is worth less than 300 credits? This puts most of my crates right at 45000, and 52500 for brandy using small glasses.
Seems like everything takes the same amount of resources and time to make these days, barring BE stuff and containers larger than small from the equation.
Of course everyone just wants the stat boost food.... I suspect this will change in time.