Chef Archive

Thread: More then a month after Q-3PO response...

jPsSmartLink
Fri Sep 19, 2003 2:14 pm
#1

Greetings


Red comments are added by me - The issues in green - Q-3P0 responces in yellow


1) Desirability of Food – Duration of buffs is too low right now for its use. Foraged food and spice are outselling food made by chefs.


We’re going to do a balance pass on all food. This should help us understand what changes to make.


Well I did see that happen yet...?


2) Factories – Factories do not seem to carry the same benefit of hand crafting items. Example, hand crafted jawa beer is 3 uses, while factory made is only 1.


This also should be examined in our food balance pass. We’ll look specifically into the Jawa beer issue.


Well now they work


3) Progression of Schematics – Many lower level schematics like those found in Domestic Arts IV are better than some schematics found in the Chef profession. A better progression would be welcome.


100% agree. Food needs a complete balance pass to make it more useful to the game.


Still haven't happen yet


4) Medium and Heavy Floral Harvesters – Architects currently can’t craft medium and heavy floral harvesters due to bugs. When selected from the crafting kits, an endless “Downloading Item Blueprint Data from your Datapad” message is received.


This is a bug that we’ll fix. This should be relatively quick.


Well they work now


5) Milk and Eggs – Milk and Eggs are not prevalent enough in the game. They are rarely foraged and sometimes found on NPCs, but are required in many recipes.


Eggs should be more prevalent through lair loot, milk is in progress. Let us know if eggs are more plentiful as of our last patch


Well with "search lair" eggs are easy to obtain, I haven't seen a single unit of milk yet...


6) Usage Experience Points – Is UXP working as intended? How does UXP work with feeding our pets?


If you own the pet, you will get no Usage Experience. If it is someone elses pet, you will receive Usage Experience. This way you still gain usage experience from those who use your food to feed their pets.


When other caracters eat my food I don't get the xp


So the only fix they did so far, was buggs that touched others profession as well... So we had NO FIX at ALL... NONE, nada, nothing...



jPsGarak Elim




jPsGarak Elim
Mayor of the red light district (Dantoine, Tarquanis)
Master Weaponsmith


jPsSmartLink
Fri Sep 19, 2003 2:15 pm
#2

Original thread quoted in this text is http://forums.station.sony.com/swg/board/message?board.id=chef&message.id=5240




jPsGarak Elim




jPsGarak Elim
Mayor of the red light district (Dantoine, Tarquanis)
Master Weaponsmith


Saitek
Fri Sep 19, 2003 2:27 pm
#3

I just want to mention the factory bug was only fixed because it was efffecting weaponsmiths, and the harvestor thing wasnt really are issue it was an architect issue. As far as I know there has never been a fix that was soley food/chef based.




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Ookoi
Fri Sep 19, 2003 2:29 pm
#4

Plus don't forget to mention the factory fix introduced the food stack problem!
ReblSoldier
Fri Sep 19, 2003 2:45 pm
#5

yeah that factory fix hurt us more then it helped us with the new food stacks cant be used after everytime you log out chef is ruined the entire profesion is useless now besides pet food.
jPsSmartLink
Fri Sep 19, 2003 10:25 pm
#7

Can we know around when are you planning to fix this... Or are you still aware of our existance... LOl give some love...




The worst Chef, Smuggler....




jPsGarak Elim
Mayor of the red light district (Dantoine, Tarquanis)
Master Weaponsmith


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