Chef Archive
Thread: What should we ask next week (for May 5th)?
It bothers me that many of the questions the profession boards are asking seem to be questions that should be addressed in the fricking manual and aren't (how does dodge food work, how does pet experimentation work, etc) and TH answering them and expecting gratitude as if we're being granted some huge favor because he (or whatever scapegoat Verant's offered up) is doing what we pay them for. Maybe that's how the Q&As were intended all along but it irks me all the same - it's the unpaid correspondents who deserve gratitude for digging out the information that should be presented from the start.
Thanks for the suggestions so far, keep them coming.
Kael21 wrote:
i don't know if this is something the chefs should ask for but it would make me like chef food a lot more and make me use the products faster so i can give you guys more money lol. I just hate when i get jumped by 10 rebels at once and after the fight (me most often ending up in the cloning center) i can't help my comrades in battle anymore because i can't eat any more food. The stomache really needs to empty after death. I don't know why they didn't fix this already but in my opinion this would be the most useful change they could make for chefs and food consumers everywhere.
As nice as it would be, the devs have stated several times that this would be too exploitable, either with instant effect foods (like Blue Milk's mind heal), or foods that have a high filling-to-duration ratio to balance a large bonus (like Flameout's 90%+ damage reduction for 4 hits).
The foods we currently have were designed with the assumption that the filling would always require a certain amount of time before more can be eaten. Removing that limitation would require either another drawback, or a reduction in the food's buff. Would it be worth it to have an empty stomach on clone if Brandy was reduced to +200 with the BE enhancement? Or Blue Milk had a 75 Filling? Foods like Bespine Port would probably have to be removed entirely.
waaha wrote:
and how about fixing the broken things, Like barrels adding no bonus to quanity
Maybe I'm looking at these questions a little different than some people. I just don't see much of a reason to ask TH "Are barrels ever going to get fixed?" Yes it would be nice to know, but I don't see any answer really satisfying anyone. If he says yes, that hasn't solved anything. The bug still exists.
TH isn't going to be going into the code or rewrite the entire schedule in a week just based on the questions recieved from the professions. Bug fixes are great but I just don't see this being a good forum to ask about some of them. How many times should we ask "Will barrels be fixed?" or bugs like that. Until its fixed?
This isn't towards anyone in particular, I just noticed many of the other posts talking about getting bug fixes first. I completely agree, but I just don't see why asking a question about it will get it fixed any faster. Obviously I'm only 1 person, and my vote doesn't count anymore than anyone elses. We just rarely get opportunities to ask the devs questions and actually get an answer.
What is the status of adding new food recipes?
The chef revamp removed around 25-50% of the number of items we can make, although the ratio of useful foods (even if some are special-case) is much better. The devs mentioned (through SirVimes) that new recipes would be added in future publishes/expansions.
during the process of the chef revamp, chefs were told by the devs that while we would be receiving less schematics from the start, we would be getting more with future publishes...other professions which did not lose schematics are getting numerous new ones (albeit mainly limited use only) weaponsmith, armorsmith, tailor...not to say that these professions don't deserve them or that they should have them taken away, or anything along those lines, but they were not told by devs 3 publishes ago that they would receive them if they accepted less than what they currently had.
the chef community has been more than patient, and is deserving of at least 1 new schematic...use an existing artwork for the new schematic, take one of the numerous ideas submitted in the chef top 20...there are a lot of good ones, that would be useful...but in all likelyhoods not be anywhere near gamebreaking...its been 2 publishes, WS's have gotten...almost a dozen schems...tailors about 1/2 that...armorsmiths...well I'm gonna count wookie armor as 1...since it really is a set kind of thing...but it is a total that exceeds that which the ws's got...and each of these professions is in line to receive more with the upcoming death watch bunker mini publish.
if no ETA can be given, we would like to request the definition of the term "future publishes" in terms of time when this word is used by the devs...does this word mean 2-3 months...a year...never...or at least the number of publishes away this term entails...2 publishes from now, 3...4...5?