Chef Archive

Thread: A Question on resources

Dawboy
Thu Jun 26, 2003 6:54 pm
#1

Often, it doesn't take a very long time for resources "dry up" on a planet. However, while testing in the Beta, I never noticed any particular resource appear on a planet more than once after it was depleted.

I've been wondering if there is some kind of random generation of the names and attributes of resources or if there is a set and finite number of different resources. I've been trying to keep track of some of the higher quality resources, but I never seem to see the same resource more than once after it's depleted. Is it possible for the same resource to appear more than once?

Thanks
rjlvoodoo
Thu Jun 26, 2003 7:09 pm
#2

They're randomly generated, then when they dry out, they're gone forever.


If you find some 999 quality 960 shock resistance 980 conductivity plumbum iron, for instance, get as much as you can hold and then some, before it runs out.

Dawboy
Thu Jun 26, 2003 7:18 pm
#3

Dissapointing.

I was hoping to create a database of resources...


/sigh
The dream is over. Hehe
Tr1p5
Fri Jun 27, 2003 1:32 am
#4

Hmm does that mean they could have the same exact name but just have different stats? Or each time they will have a different name? Never really had a problem with this in beta.

Trips
Rhyus
Fri Jun 27, 2003 1:42 am
#5

No, I myself never saw the same specific named resource twice. There will be different types of a particular resource(like Plumbum Iron or Phrik Aluminum), but, the actual resource you survey for and sample, once it has disappeared from the galaxy, I don't believe it will every appear again. I have a feeling that they are all under a random generation program that when it needs to run, it will randomly generate a resource.



Now, when it comes to resources that you pull off the animals, they never change. If you pull something from a Feral Bantha near Wayfar and then later you attack some up near Mos Espa, they will have the same qualities as the first ones. The only thing that might make them change is the different categories of these animals(Baby, regular, Bull, Matriarch, etc). These may create different qualities for each animal, but, I didn't do enough research on this to learn which will give different ones.



Rhyus






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Ibixat
Fri Jun 27, 2003 1:57 am
#6

Don't be too dissapointed yet about a database possibility.... In beta the resources never really cycled through more than one cycle properly from what I could tell... a lot of times at first the galaxy was basically out of a lot of important ones and they never seemed to respawn elsewhere... then late in Beta 3 we seemed to get about 7 days or so out of a resource before it would dissapear and be replaced... or maybe not replaced... it was all fairly random.. but I don't think anyone has had the same resource show up twice yet to check if it's indeed the same one... Maybe with as many servers as we have now we can start to see more similarities between the names and properties, erm or relationships rather.. and start to figure out how the system really works.


But I do know this... Tatooine on Flurry has just about the most pathetic collection of Copper and Chemicals I've seen yet =P... oh.. and like 7 types of Carbonate ore, and two Silastic but no others ! =)



Elida & Elina Stotri - Gorath Server
Dawboy
Fri Jun 27, 2003 2:23 pm
#7

I hate to bump a topic like this, but I wasn't around to answer....
Thanks for all the input, but this begs the queston... does esch resource in a certain class have the same statistics? For example: does all Titanium Aluminum have the same properties, even if the name changes?
UntoldGlory
Fri Jun 27, 2003 5:43 pm
#8

Actually, I did see the same resource roll around a couple times. Most notably a high qual Copper (Oafima I believe) and a mediocre Fiberplast, which I can't remember. Also a gemstone now that I think of it.
TevooRerio
Thu Jan 15, 2004 7:07 am
#9

Dear Vimey,


This is almost a moot point due to the upcoming patch, however I still wanted some input on this:


What makes a resource more valuable to you? I must confess, at the beginning I had been solely focused on flora with an OQ of at least 800 (with secondary stats of Flavor, and Potential Energy not being as important). However, I've been going through alot of the schematics and attempting to break down how to get the most bang for my buck - as I'm lacking the full 12 experimental points. Is it me? Or does it seem that Potential Energy seems to play an even more vital role than Overall Quality? Flavor seems to be somewhat important - but I'm not sure how... duration maybe? (writing this from work, so I am going from memory) Anyway, thank you for letting me ramble on - but that's basically where I'm at right now.


~Puzzled in Corellia




The One With a Silent Voice
Saitek
Thu Jan 15, 2004 9:00 am
#10

I believe your question may have been in the FAQ.

General Rule:

OQ - Quantity
PE - Quality
FL - Duration

Duration, on some recipes, is a difficult mod to experiment on so generally I look for organics with good OQ and PE first



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GalinHawk
Thu Jan 15, 2004 10:14 am
#11

Weird... I thought almost all the recipies called for 1/3 of each of those stats in almost every category... so I assumed the overall highest average would be the best. Is that incorrect?


I've spent most of my time grinding, so never really stopped to look at actual impact...




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Vodokar
Thu Jan 15, 2004 10:35 am
#12

Yeah. Any chefcan make the food. But making it well, thats a step above and beyond. Thats the fun part in a chefs life is experimenting with all that stuff and making it come out the best possible. Like Nikkii says, madscientist chef mode. Enjoy.



Master Chef Shiskussi
The Fireside Cantina - Sanctuary Naboo
Arruna General Store - Arruna Dantoine
Naritus Server

Eat, Drink and be Merry tonight! For tommorow, dead men we shall surely be!
Vodokar
Thu Jan 15, 2004 10:43 am
#13

Oh, forgot to say, i don't think its actually documented anywhere, but one of the master chefs made a pretty well supported case a while back that despite what the schematic says, because they all say 33/33/33, it is acually something like 20/50/30 in practice, pe being the most important, but all 3 having an impact. Someone please correct me if im wrong on this.



Master Chef Shiskussi
The Fireside Cantina - Sanctuary Naboo
Arruna General Store - Arruna Dantoine
Naritus Server

Eat, Drink and be Merry tonight! For tommorow, dead men we shall surely be!
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