Chef Archive

Thread: Is experimentation pts on artisan food limited?

Slytung
Wed Feb 25, 2004 10:35 am
#1

I am a master chef and had an order for some artisan foods. When experimentingon them I only seem to be able to use 6 pts, not 10. Is this right or am I being limited by another factor?





Ku'ahdi Syda

Chef Ku's Kitchen
Located in Serenity, Naboo(2916,-5492)

Proud member of The Echelon Gaming Guild
PSKstang
Wed Feb 25, 2004 10:40 am
#2

You need to be 4/4/0/0 artisan at least to get the full 10 experimenation points. If you only have 0/4/0/0 you will get a maximum of 6 experiment points which is what I believe is happening to you. Get engineering IV and you will have all the artisan experiment points.



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TAVERN FOODS in shadowfire
Neni - Head Master Chef for Tavern Foods

It's mmmmm mmmmm B.I.T.C.H.
TevooRerio
Wed Feb 25, 2004 10:47 am
#3

ROFL... Neni, what the helldoes thatmeanin your signature?



The One With a Silent Voice
Slytung
Wed Feb 25, 2004 10:47 am
#4

Thanks for the quick response. I dont have any engineering tree. And considering its food Im experimenting on that seems a little stupid. I am a "Master" chef. But SOE never made much sense anyway.


Thanks again Stang.






Ku'ahdi Syda

Chef Ku's Kitchen
Located in Serenity, Naboo(2916,-5492)

Proud member of The Echelon Gaming Guild
PSKstang
Wed Feb 25, 2004 10:56 am
#5

But its artisan food. The problem would be that if your argument were true, a good artisan would have to be a master weaponsmith to make good CDEF weapons, weapon repair tools, and powerups. A master armorsmith for bone armor, a master architect for the personal harvesters, a master tailor for the clothing, and a master chef for the food/drink.


I personally like the way it is now because it makes artisan a good profession, not just a pre-requisite like many other professions. Still as a master chef I make plenty of artisan level foods. Anyways, my opinion is to get the engineering tree, you wont be disappointed, makes ahuge difference.



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TAVERN FOODS in shadowfire
Neni - Head Master Chef for Tavern Foods

It's mmmmm mmmmm B.I.T.C.H.
Slytung
Wed Feb 25, 2004 11:03 am
#6

I see your point. I will do just that. Cant stand not being able to use all 10 pts.



Ku'ahdi Syda

Chef Ku's Kitchen
Located in Serenity, Naboo(2916,-5492)

Proud member of The Echelon Gaming Guild
PSKstang
Wed Feb 25, 2004 11:25 am
#7

whats even worse is when you realize that you can actually have 12 points and then you crave to have those last two



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TAVERN FOODS in shadowfire
Neni - Head Master Chef for Tavern Foods

It's mmmmm mmmmm B.I.T.C.H.
DoveAthodo
Wed Feb 25, 2004 11:50 am
#8

I think it is from the Dave Chapelle Show. The Samuel Jackson (instead of Samuel Adams) Beer spoof. Am I right?



Dove
Sykes
Wed Feb 25, 2004 2:20 pm
#9






PSKstang wrote:

whats even worse is when you realize that you can actually have 12 points and then you crave to have those last two





Master Artisan= 10 points (+100)


Max Skill Mod= 2 points in reality (+25 max)


Human Factor= 1 point in reality(+15)


Non-humans can go as high as 12 boxes. Humans though can get to 14 boxes when maxed.





SYKES LIAISON

Master Chef and proprietor of... THE COPACABANA! Located in Polaris on Naboo


PSKstang
Wed Feb 25, 2004 2:51 pm
#10






Sykes wrote:





PSKstang wrote:

whats even worse is when you realize that you can actually have 12 points and then you crave to have those last two





Master Artisan= 10 points (+100)


Max Skill Mod= 2 points in reality (+25 max)


Human Factor= 1 point in reality(+15)


Non-humans can go as high as 12 boxes. Humans though can get to 14 boxes when maxed.








I am referring to myself as a Twi'lek (sp?). When I realized I can go an extra 2 points, I went nuts searching for artisan experiment tapes. Not sure if humans can go +14 or not, not sure what race the topic creator was. I only speak from what I know.



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TAVERN FOODS in shadowfire
Neni - Head Master Chef for Tavern Foods

It's mmmmm mmmmm B.I.T.C.H.
sciguyCO
Wed Feb 25, 2004 3:10 pm
#11






PSKstang wrote:


Not sure if humans can go +14 or not, not sure what race the topic creator was. I only speak from what I know.




I think this would fall into the same "base max vs. enhanced max" that lets foods break the +25 barrier that clothing attachments fall under. Foods boost the base skill value, sostarting at "100/125" (base skill of 100, +25 worth of attachments) eating a +10 food shows up as "110/135". Humans have a base max of 115 (100 from artisanskills, +15 for being human), which when combined with +25 would theoretically allow an artisan experimentation of "115/140", getting 14 experimentation points.


Now, whether this happens in practice is a whole 'nother ball of wax. Are there any artisan items other than food (since before the revamp no one cared about artisan food) that need that much experimentation? Most of them (like powerups) only have a single experimentation category, which you can max with 8-9 points provided the resource stats support it.There'sthe starterweapons, but those are going to be used only as long as it takes a novice marksman/brawler to certify for the weaponsmith weapons.






Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Sykes
Wed Feb 25, 2004 3:16 pm
#12

I am a human master artisan with 13 boxes currently. I will know later tonight or tomorrow if I can have the coveted 14th box.


Personal Harvesters can be experimented for BER and high storage with 14 points. Many of the common MA items though usually wont get you too far past 8-9 boxes.


I will be using my 14 points for Artisan Foods primarily to suppliment my Chef items. With those 14 boxes, I hope to find better use for poor resources rather than deleting them or selling them for 2-3cpu.





SYKES LIAISON

Master Chef and proprietor of... THE COPACABANA! Located in Polaris on Naboo


BristaAB
Wed Feb 25, 2004 10:00 pm
#13

It's still only really food that is worth investing in tape 4


A 14 point large hopper BER 4 harvester will still only fetch 1000 creds or so, and won't even move off the bazaar especially fast. A really nice low level weapon is not really more than a really nice present to a completely new player - it's easier to skill up two boxes with a rubbishy weapon than to save up a fair price for a really good Dagger or Heavy Axe made with several million creds invested in tape





[Black] Style is everything - so is winning [Black]
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