Chef Archive

Thread: High fill mando?

MaliaMing
Sat Jun 18, 2005 1:44 pm
#1

I know I heard from one chef who's now thrown filling out the window in favor of a higher buff from mando, but has anybody else found that their customers will now purchase something that's above 50 fill? How's it selling for you? Thought I'd ask before I ran out and made a full batch of high fill.



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Mayor_Woosh
Sat Jun 18, 2005 1:56 pm
#2

I could see a small population of players wanting something like that.


Maybe the doctor/looters who get lots of aggro from healing group mates.


A high buff mando might help pull them through a tough encounter, with the big boost to health and 200 mind regen.






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Ewoh2
Sun Jun 19, 2005 3:54 am
#3

i just want a mando schem
MTVGeneration
Sun Jun 19, 2005 8:27 am
#4

My mando sells fine and i go all out for buff and then duration with fill as an after thought. Same goes for BoH. Its one of my best sellers.



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dowdell3000
Sun Jun 19, 2005 8:41 am
#5

I agree, if i could lay my hads on a mando i would, but the BoH is without doubta biggest seller.



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Warchild123
Mon Jun 27, 2005 6:21 am
#6



I played around and found that if you balance out the fill duration you can get good results. Here is what you gotta consider when making this or any other foods. Stomach empties at a rate of 3.33333333 per minute(100fill/30min empty).


My mando run


Mandalorian Wine


fill 56/ dur 10m42s

Health 362

Health Regen 50


Action Regen 200

Mind regen 200


so this duration based on the empty timer i get 34.73(10.42x3.3333) of my stomach back when the first one runs out.

56stomach 1st mando

-35 stomuch reduction after 10m42s

21 stomach level

+56 2nd mando

77 stomach 2nd mando

-35 stomuch reduction after 10m42s

43 stomach level

+56 3rd mando

99 stomach 3rd mando

-35 stomuch reduction after 10m42s

64stomach level--------at this point there will be about6.5 minute downtime before teh next use



Now the same with high fill/power low duration



Mandalorian Wine


fill 65/ dur 8m

Health 400

Health Regen 50


Action Regen 200

Mind regen 200



so this duration based on the empty timer i get 26.6666(8x .3333) of my stomach back when the first one runs out.

65stomach 1st mando
-27 stomuch reduction after 8m

38 stomach level 1minute downtime already

- 3 1 minute downtime

35 stomach level

+65 2nd mando

100stomach level

-27 stomuch reduction after 8m

63 stomach level now here you will have a 9 minute downtime while your stomach gets back to 35 again



Anyways I was bored thought I would share this. As you can see with the right balance you can get 3 straight uses before any downtime.



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xDiggerx
Mon Jun 27, 2005 1:16 pm
#7

I find my customers prefer the lower fill version.


I make mando as 49 fill, +366 Health, 9m 12s duration.


The lower stomach fill just gives more options. You can continue with mando when it runs out, or you can use other drinks in emergency situations. From a personal standpoint I like having plenty of drink space for Ruby Bliel if I need it (so I can spam healing myself in a tough situation).


I make mando because I have requests for it but I really don't see it as that great a food. There are other options. I originally paid $10 million for my mando schem on my server and it sure as heck is not worth it now post-CU.







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golfingtx
Mon Jun 27, 2005 2:00 pm
#8

Wait til they make jedi healing have a mind cost. People are already stocking up on it but I too would rather use BoH and then take something for the mind with low filling.



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