Chef Archive

Thread: Pets will no longer eat food when they aren't wounded.

Okin_Sin
Fri Sep 26, 2003 8:14 am
#1

Anyone else notice this little part added in to the patch notes. A completely pointless nerf to us. I know that pet food is one of my best selling items. Man what they HELL did we do wrong. Did we as chefs personally piss off the devs? I really don't see why they are hell bent on **edit**ing us over and never even making us descent.
Potillan
Fri Sep 26, 2003 8:17 am
#2

I've said it before, I'll say it again (should probably add it to my sig)the devs hate us.... maybe because they can't cook in our jelous, or maybe the whole chef class is some sort of error that they are trying to phase out. But what ever it is they hate us.






Game Name: Potillan Gondas
Profession: Master Chef, Rifleman, and TKA
My store: -1411 -5623 in the TLC mall, part of the city of Da'Vinci on the planet Tatooine.
2km west of AH and 3km south of Bestine


Saitek
Fri Sep 26, 2003 8:38 am
#3

Its not our fault. Its their fault, they are idiots.



Shop Smart, Shop S-Mart :: www.swgchef.com
::Voted Best Chef on Nartius NUNA's 2004::
Master Chef / Mayor of Mos Quito

:: Proud Member of RAID::

Potillan
Fri Sep 26, 2003 8:41 am
#4






Saitek wrote:
Its not our fault. Its their fault, they are idiots.




Maybe some chef in beta insulted holo and hes been holding a grudge ever since....





Game Name: Potillan Gondas
Profession: Master Chef, Rifleman, and TKA
My store: -1411 -5623 in the TLC mall, part of the city of Da'Vinci on the planet Tatooine.
2km west of AH and 3km south of Bestine


Saitek
Fri Sep 26, 2003 8:46 am
#5

Well chefs never got any fixes in beta either so that would explain where the chef was coming from lol



Shop Smart, Shop S-Mart :: www.swgchef.com
::Voted Best Chef on Nartius NUNA's 2004::
Master Chef / Mayor of Mos Quito

:: Proud Member of RAID::

Naturner
Fri Sep 26, 2003 9:00 am
#6

Given that food fills people up, it makes sense (from the design standpoint) to make food "fill" up animals too. I personally fed food to an animal to gain uxp while grinding a bit, maybe the devs saw this as an exploit (since you can't have your friend down limitless wastril bread).


Just a small defense to the patch notes. I put this way way behind the schematic/entertainer notes in what ticks me off.




_______________
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Saitek
Fri Sep 26, 2003 9:04 am
#7

I am not as concerned with the pet issue as I am with the other issues also.



Shop Smart, Shop S-Mart :: www.swgchef.com
::Voted Best Chef on Nartius NUNA's 2004::
Master Chef / Mayor of Mos Quito

:: Proud Member of RAID::

Potillan
Fri Sep 26, 2003 9:21 am
#8






Naturner wrote:

Given that food fills people up, it makes sense (from the design standpoint) to make food "fill" up animals too. I personally fed food to an animal to gain uxp while grinding a bit, maybe the devs saw this as an exploit (since you can't have your friend down limitless wastril bread).


Just a small defense to the patch notes. I put this way way behind the schematic/entertainer notes in what ticks me off.








Yah I agree this does kind of make sense, but its their hold pattern of taking but never giving to the chef class that is bothersome.
I mean there are only 3 things that they have done that have helped us, that I can think of.


1. Fixed a problem with identical components that was weakening our food.
This a bug that they fixed and it shouldn't have been broken in the first place, so very little points for fixing this. What makes it worse is I think the fix was actually for WS and we just got some help from it as well.
2. Fixed factories for food
This was a nice one and did help, but again it was a bug which shouldn't have been in the first place. So only a few points for this.
3. Fixed the food stack bug (or so they say on TC)
They broke it and should have fixed it right away, hell they should probably lose points for taking so long to fix something they broke.


So the what they have done really isn't that much compared to the neglect and just lack of communication that we're receiving.






Game Name: Potillan Gondas
Profession: Master Chef, Rifleman, and TKA
My store: -1411 -5623 in the TLC mall, part of the city of Da'Vinci on the planet Tatooine.
2km west of AH and 3km south of Bestine


OOSquishy
Fri Sep 26, 2003 9:38 am
#9

*cries*


*no comment*


*sigh*


I will be a chef forever...

ReblSoldier
Fri Sep 26, 2003 10:02 am
#10

"2. Fixed factories for food
This was a nice one and did help, but again it was a bug which shouldn't have been in the first place. So only a few points for this."



You forget that was a Weapon Smith bug that happend to help chefs, Weapon smiths had the same problem when making Grenades which we got the fallout and it fixed chef factories.



But because it was only tested for WS it had the negitive effect of enhancing the super insane food bug that we have today.. so the devs don't care

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