Chef Archive

Thread: A guide to additives

Bluechiss
Tue Aug 24, 2004 8:36 am
#1

Can someone point me in the direction of a guide to additives, including the BE component effects. I tried a search for it, but these boards make my head explode.


Minas



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Minass (was minas but i hate trandoshans so now im minass)
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sciguyCO
Tue Aug 24, 2004 8:41 am
#2

Try this section of the FAQ. There's a listing of the 12 available tissues at the bottom of this food chart, along with the min/max range for their effectiveness.





Kriles Ch'artoff , Chilastra server
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CapricornONE
Tue Aug 24, 2004 9:18 am
#3


should point out that on the "secret research data" part of the FAQ that it has been confirmed, by TH, that Secret Research Data is not in the game at this point...

Message Edited by CapricornONE on 08-24-2004 09:19 AM



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FantasticPlastic
Tue Aug 24, 2004 1:43 pm
#4

With very few exceptions, you'll be using the Nutrition-boosting BE component, whether it's Light, Medium or Heavy. Nobody wants a longer duration, a lower filling or a higher quantity, they want higher power buffs.

I've just opened my Chef shop and from some fairly decent quality meat I've been getting Light BE components that are Nutrition 57%, Medium components that are Nutrition 87%, and Heavy components that are 117%. Check the Revamp Food Chart to see which type of additive goes in which type of food.

Canapes take Heavy, Brandy and Ahrisa take Medium, and Synthsteak takes Light, just to mention a few common ones.

Odeko Resc / Okedo Resci



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Numen
Tue Aug 24, 2004 2:32 pm
#5

Like Odeko said, you will be using Nutrition additives 99% of the time.


A few main reasons


1) The ingrediants for the nutrition are 2-3 times easier to get than any of the others. You need any creature food. Most of the others require specific meats or milk.


2) The bonuses on other other types just aren't that great to choose them. Most of the foods were filling is going to be a major concern they will take heavy additives. So you can either cut the filling by about 45% or increase the buff by 115%. Lower filling will work if you want to take many different foods, but I know of no case where using a filling additive will actually give you a bigger bonus because you can just eat more of them.



The one main exception is flavor additive in the nutricake(burst run food). A flavor additive allows for non stop burst runs until your full.


There may be other rare occasions where you will make other types, but those are definatly going to be special order. The cost on them just usually can't be justified.



Amandil Morier - Tempest - Master Chef
Xalaten
Tue Aug 24, 2004 2:36 pm
#6

Hold the phone.

What about brandy duration? I won't even buy brandy that isn't at LEAST 43 minutes in duration and preferably 45. I would MUCH rather be able to totally empty my stomach off of two brandies (and triple stack) than have the extra 30 to 40 buff.

This is basically the only food I can think of people do this with though.
symmetry
Tue Aug 24, 2004 3:33 pm
#7

That's all a matter of experimentation. Even with your base product, once you start experimenting, you go until you get your desired duration, and then put what's left into power. I've never even tried anything other than the nutrition additives, i.e. Micronutrients, Broad Spec Nutrients, or Intelligent Nanonutrients.


Even 10 point chefs with decent components should be able to reach 45 minutes duration, but the power would be determined by the stats and exp points of the chef.



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FantasticPlastic
Tue Aug 24, 2004 4:52 pm
#8

Exactly. Without Nutrition additive, the max on Vasarian Brandy is +240, according to the Food Chart. Even if you could use a filling additive to get that to 33 filling or lower, that's still only +720 buff total. If you're lucky you can boost the duration up to 45 minutes. Still, two +420 brandies gives you +840 buff for roughly the same time.

I kinda wish they had realized beforehand that Nutrition additives would basically make the others obsolete in this configuration, and boosted the the powers of the non-Nutrition adds to be in line with the resources they require. +240 brandy that was 20 filling for 45 minutes would be competitive. That's a +1200 buff for 45 minutes. Or canape that's +375 for 35 minutes at 33 filling, something like that. This would give some variety for the BE adds we choose, and add another layer to the fairly sophisticated strategy of choosing food and drink buffs for combat.

It might also allow for the possibility of people using some other drinks. Not many fighters I know are willing to forego a +420 mind, focus and willpower boost for a +12 Defense vs Intimidate or something. But if you could get several +240 brandies at 20 filling and still have room for Deuterium Pyro, you might decide to use it or Ithorian Mist for the Dizzy Defense, etc.

Odeko Resci / Okedo Resci



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Bluechiss
Wed Aug 25, 2004 12:07 am
#9

So is there a general additive that you would useas an "all-around" additive, or should you base your choice of BE additive on the results you get without the additive?




For instance, i get 50% filling and +100 buff without any additives. (i am making up numbers here, dont even have novice chef but i know what i meanhere)


I want it to be 25% filling. I have a choice of a BE additive that reduces filling by 50% or a additive that increases buff by 50%.


Since i want it to be less filling, i choose the first additive.




Is this how it works???



------------------------------------------
Minass (was minas but i hate trandoshans so now im minass)
Former Master Bounty Hunter
Retired PvP'er
Master of Opportunity
Vendor: -3459 -5668 Mos Nova, Tatooine (Offers Go Here!)
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