1) Vasarian Brandy: When Experimenting on the Nutrition line for Vasarian Brandy only the first stat ( health regeneration ) changed at all.
With only a 8 min duration ( with 3 points in it ) and 49 to 50 fill ( which is what I got with my resources ) I don't see this being used much by folks. That's half you drink bar but you then can't take another sip of it afterwards. Please increase base duration to at least 30 minutes the equivalent of the time it takes to clear the stomach. ( 30 min would still be less than we have on live, but really 8 min is just to low. )
2) T'illa T'ill has no stats when it is made.
3) No drink shows how many uses it has when made at least not so far ( made bespin port, t'illa t'ill, accaragm and vasarian brandy so far. ) It doesn't show the stack size in the examine window. T'illa T'ill shows no stack size in inventory either with the number in the right hand corner as the other drinks do.
4) Accaragm: when experimented on only the first stat ( health regen ) changes. The other two stats do not. This does exactly what Brandy does. It needs a longer duration too I think ( Duration for Bespin Port is fine though due to how its used )
5) Breath of Heaven: Experimenting only increases the first stat (health) in this case, the other 3 do not change.
Got the filling down to 65 with 8 min duration. This means that it would take around 20 minutes to clear completed from your stomach, leaving you without its benefit for 12 min. Please either lower filling or increase duration ( this is very important since you can no longer stack these. ) Breath of Heaven shows its stack size on the right hand corner of the icon in inventory hower does not disply it in the examine window.
6) You cannot take 2 sips of brandy or 2 sips of accaragm as you can on live. This will probably drastically affect sales for chefs.
7) Corellian Brandy: When experimenting on this only the first stat, Disease Resistance, changes, Disease Absorption does not. The duration and filling for thisdrink seem very much appropriate, no complaints on it. Like other drinks it does not show its stack size in Examine, it does show it in the right hand corner ( so thus far only T'illa T'ill doesn't show in the right hand corner )
8) Deutronium Pyro's duration only says 47, doesn't say minutes or seconds or what not. Also the stack size does not show up in the examine window.
9) Durindfire: This does the same thing as Corellian Brandy.When experimening only the first stat is modified by the results. Given its resources this is decisively inferior to Corellian Brandy because itcan never be asgood. Doesn't show stack size in examine window.
10) Elshandruu Pica Thundercloud. Stack size does not apper in the examine window.
11) Garrmorl: This does same thing as Accaragm and Vasarian Brandy, due to its resource requirements it will always be inferior to the other two. Like Accragm and Brandy experimenting on it changes only the first stat not the other two. Its duration could use a little boost, as it is now I don't see it being used a lot, which means bad sales for chefs. ( Doubling the duration would be a good step and insure its usefulness, I said 30min on Accaragm above but I got to thinking at 15 min it would clear so they could drink another if they wanted, so it really needs to be 15min please )
12) Vayerbok: This modifies Block....as far as I know block doesn't exist anymore, so needs to be changed to something else. Also stack size does not show in examine window.
13) Flameout: This shows no stack size in examine window. It has a duration of 3 ( but doesn't say what 3 is ...seconds, minutes etc...I sure hope not seconds cause this will never work then ). Okay I drank it a druation of 3 seconds with a fill of 67 or so is just not reasonable. Up the duration significantly on this, at 3 seconds noone will be able to use it....make it at least a minute.
14) Veronian Berry Wine: Okay expermenting on this only changes the first stat ( this seems to affect all drinks/foods I've tested so far. ) Duration and fill seem fine. No stack size in examine window ( this seems to afflict all drinks ).
15) T'ssolok: No stack size in examine window or while crafting ( none of the drinks seem to display this while crafting or in the examine window afterwards ).
16) Starshine Surprise: No stack size in examine window or while crafting ( incap times are so quick as they are not sure this will be used, but shrug )
17) Spiced Tea: No stack size in examine window or while crafting.
18) Ruby Bliel: No nutrition line to experiment on. No stack size in examine window or while crafting.
19) Jawa Beer: No stack size in examine window or while crafting.
20) Jaar: No stack size in examine window or while crafting. Filling is to high given the other drinks, it probably would see little to no use since Brandy, Accaragm, and Garrmorl have such low durations. Either lowering the filling to around 50 on this or doubling to tripling the duration on the other three would work probably and make this an item carried and used.
21) Ithorian Mist: Experimenting on the Nutrition line only increases the first stat not the second. No stack size in examine or while crafting.
22) Graylin Juice: No stack size in examine or while crafting.
23) Corellian Ale: Duration is just given as a number like 46. If that is seconds duration is to low, given lag and other things foods and drinks need to last at least a minute if not longer. No stack size in examine or while crafting.
24) Caf: There is no flavor line to experiment on. Experimenting on the Nutrition line only improves the first stat not the second. No stack size in examine or while crafting.
25) Blue Milk: There is no flavor line to experiment on. No stack size in examine or while crafting. A duration of 2 min given the filling of 33 is far out of proportion, needs a boost to duration or lower fill.
26) Aitha: There is no flavor line to experiment on. No stack size in examine or while crafting.
This is from my testing today. I know we have some other threads. I posted them in the bug thread for today In Testing, however I know they'll move it off to the hidden forums tomorrow, so I thought I'd post here.
We have 1 drink that you cannot experiment on nutrition line, and 3 or 4 that you can't experiment on Flavor.
Duration on things like Accaragm, Vasarian Brandy and Garrmorl are really just to low to be practical, nearly 1/7th the duration on live right now, they need a serious bump.