Chef Archive

Thread: new patch increased uses and made experimentation more effective.

ReblSoldier
Thu Sep 04, 2003 8:06 am
#1

anyone else notice this?



all of my food has about tripple the uses now

Saitek
Thu Sep 04, 2003 8:07 am
#2

yes, we've been talking about it on the other thread lol. Perhaps its because its taking into consideration components now?



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leshoward
Thu Sep 04, 2003 8:13 am
#3

How will this affect pricing? I expect our prices-per-use will drop in proportion to the increase in quantity produced.

L
Emalie
Thu Sep 04, 2003 8:15 am
#4

I am hearing 14 and 17 charges for items such as Tatooine Sunburn. Sadly, the people that are already selling them for 150 a dose are going to be selling those stacks so cheap that chefs will be brought down to where Architects were undercutting each other. Granted this may start some to decrease their costs, but as soon as I see 14 TS for 1200 credits, I am wiping chef from my character.



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Quleion_Nabraxis
Thu Sep 04, 2003 8:18 am
#5

Stop selling your food on the bazaar and you don't have to compete. Get yourself a loyal customer base and they will keep coming back for more.



* Quleion Nabraxis (Master Chef)*
## Galaxy Grub - West of Mos Eisley, Tatooine ##
## Menu located at http://galaxygrub.bcgt.net/ ##

Chef Factory Bug: Vanquished by Vass!!! You are my hero. /salute
ZOGMrBill
Thu Sep 04, 2003 8:23 am
#6

what need to happen though, is greater capacity to eat and drink. buffs would be perfect if you could drink say 10 aithas and get a +800 boost.





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Hoggle
Thu Sep 04, 2003 8:26 am
#7






Emalie wrote:
I am hearing 14 and 17 charges for items such as Tatooine Sunburn. Sadly, the people that are already selling them for 150 a dose are going to be selling those stacks so cheap that chefs will be brought down to where Architects were undercutting each other. Granted this may start some to decrease their costs, but as soon as I see 14 TS for 1200 credits, I am wiping chef from my character.



Oh yes. 12 credits a resource on consumables (read: repeat business) will sure put you in the poor house.



**************************************************************
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ReblSoldier
Thu Sep 04, 2003 9:22 am
#8

if I could make a stack of 20 which I cnat even get close at 90% quantity is still just 9 for me.



I could charge 10k per stack of 20.


any chef I found selling cheaper I would explain how much money is out there and that sunburns enchance a characters to make so much money that anything cheaper then that was to cheap.



If they continued to sell them at a cheaper price I would buy them and resell them at my price . 500c a use is cheap.



People can solo 20k missions solo in less then a min if they are using tatoonie sunburns and rythcate. my guild mates pull out about 40k from dathomir per sunburn charge


so they made 19,500 credits at a cost of 500c thats a huge income.


sciguyCO
Thu Sep 04, 2003 9:23 am
#9

Gah!!! Reading patch notes..... hyperventilating.... so many good changes ....must ....not ....leave ....work .....NEED FACTORY!!!!


By the way, does thecomponent fix (if that's what it was) fix the "Flavor and Texture" never having more than 2 or 3 blue bubbles?






Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Martyn
Thu Sep 04, 2003 9:27 am
#10

Hrmm. I just did a test.



at 74% I made a sunburn with 23 charges.


I just loaded up a schematic with the experimentation on quantity at 94%


Should be 25 use ones, I would think?



By the way, Not all foods get this added bonus. Seems only certain ones do.

JoodahMacabee
Thu Sep 04, 2003 10:20 am
#11

This is nice, but it seems to me that once again, for the most part, chefs were left out in the cold on this patch.... they LOVE us! *eyeroll*






vJoodah Macabeev Spy/Elder Carbineer
Leader - Safe Haven, Corellia and all around nice Bothan
"Bothans, Hooooooo!"


Busey
Thu Sep 04, 2003 10:26 am
#12

wow - almost no need for sell crates if you can make a 25 charge TS. Just make the crate and sell the individual items - much more profit there..


I thought it was a bug when I made a 14 use TS this morning. And I only have 3 experimentation points!


ReblSoldier
Thu Sep 04, 2003 10:33 am
#13

on a side note


My new flamethrower stats



426-815 dmg


4.6 speed


unsliced

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