Chef Archive
Thread: How can I attract some customers?
Also you can set up a /shout macro advertising your vendor, small brief list of stock and shout a couple times in starports here and there (don't over use spam though). Another way is to get merhant and in advertisment 3, advertise your food vendor on the planetory map.
Hope this helps :0
I was hunting with my Commando at Fort Tusken this weekend. There was a TKA Master fighting and his mind was wearing down fast from his VK's. I gave him a free BE enhanced Brandy that had like 12 charges left at 390 power 33 minutes (Tanata rules) and told him to take a couple drinks of that. He went nuts. He was like, "OMG!! WHERE CAN I BUY THIS STUFF??!" I referred him to the Chef I got it from...
Brandy's like heroin. One drink's all it takes and you'll never want to fight again without it.Just likemy Master Doc buffs. Once you go buffed... you never go back.
Point for advertising... head down to big time Caves/Dungeons and give out free samples by the entrance. Especially with the new Genosian one opening today.At the starport there's plenty of people... but it's when they USE it that they get hooked.
I agree, I am a chef/commando and ever since my first batch I have started to develop a serious alcohol problem.
Brandy is the only way to fight now *hicup*
I made a post entitled something similar to How Chefs can attract a bigger clientele. Here is the link:
http://forums.station.sony.com/swg/board/message?board.id=chef&message.id=23324#M23324
The real problem isn't attracting customers its having too many. Find a place to set up shop were the is decent traffic Everyone hates an empty vendor so don't worry about advertising till you get it stocked up.
Then all you have to do really is to travel around a bit, and yell teaching chef master. I rarely find anyone that wants training instead i field tells about my shop.
MatchstickNaritus wrote:I was hunting with my Commando at Fort Tusken this weekend. There was a TKA Master fighting and his mind was wearing down fast from his VK's. I gave him a free BE enhanced Brandy that had like 12 charges left at 390 power 33 minutes (Tanata rules) and told him to take a couple drinks of that. He went nuts. He was like, "OMG!! WHERE CAN I BUY THIS STUFF??!" I referred him to the Chef I got it from...
Brandy's like heroin. One drink's all it takes and you'll never want to fight again without it. Just like my Master Doc buffs. Once you go buffed... you never go back.
Point for advertising... head down to big time Caves/Dungeons and give out free samples by the entrance. Especially with the new Genosian one opening today. At the starport there's plenty of people... but it's when they USE it that they get hooked.
Couldn't agree more. I've been joining a lot of random Rancor groups on Dathomir because a friend and I are both grinding combat profs for our silent holos (the plentiful meat harvests don't hurt either), and every time I see a guy wretching through a MUon downer, I hand them a Brandy. See a guy get incapped in the mind two or three times in an hour? "Here, why don't you try getting drunk?" By the time the group breaks up I'll have 4-5 /tells or emails asking me for a wp to my vendor. This is also a good way to get rid of "failed" experiments... typically in the process of making a schem I end up with 5-6 stacks in my pack of varying substandard quality... now +370 is still quite useable, so after handing these out when people say things like "wow, this is really nice" I'm able to respond, "yeah, and the stuff on my vendor is +419! Let me send you a waypoint."
Setting up a Bark macro and hitting it every 2 or 3 minutes while you're waiting anyway for shuttles or for a hunting group to form doesn't hurt either.
Also, since you're still grinding up, here's a way to give yourself a headstart: get as many heavy farms as you can afford to right now. If you can get a friend or your PA to finance their upkeep for a week (or however long it takes you to grind master), you'll have a decent stockpile of resources to actually make some food when you hit master. Berries and Fruits are essential (going into Canape and Brandy), but don't be afraid to put your farms on something less useful like Greens or Corn if that's what happens to be spawning really well right now. Down the road a good Berries may spawn, and you'll be using those stockpiles faster than you know it on additives at the least, and likely on several other lower-volume items.
Oh, and swgcraft.com is your friend.
The first was to chat with players and explain to them the benefits of food - that's for people that don't know that food is actually good (as opposed to only taking Muon). A free sample is a great way to go. I got about 4-5 very loyal customers that go through over 200K cr of food per week.
The other way is to sell singles on the bazaar. You can mark these up quite high (like up by 50%) to encouage them to stay longer, and include a waypoint to your shop in the description. Some suggestions of things I'd sell on the bazaar include:
1) Case of 25 Spiced Tea for 5,000 credits (or a case of 5 for 1,000 credits)
2) Small Glass of Vasarrian Brandy (6 charges) for 2,000 credits
Those prices aren't too high that they are "exorbitant" but high enough they'll stay around for a day or two. I especially like to sell those on nearby "advanced" planets. For example, I'm on Naboo, and I'll put that kind of stuff up on the Lok bazaar.
Put a food item in bazaar but for auction so it wont get baught.. and in description put the foods that you have in your vendor and prices. and as many have said here, giving out free samples is great because people want to reward your generosity by buying more. Customer satisfaction with your service goes a long way. But also dont adversize if you dont have a good amount of stock... especially Vasarian brandy.. that sells faster than anything.
Also non-BE brandy sells well too. Not everyone can afford BE brandy, so your market for non-BE brandyare more newbie type players. Hang around starports and learn to spot relative newbies (by examining their badges and guns equipped), strike up a conversation and give them a primer on foods.