Chef Archive
Thread: The end of chef's usefulness?
Mutton
The funny part about chef is that both before and after the "chef revamp" there's still maybe 6-7 foods that are in demand, and the rest fall by the wayside. They *could* be useful, with tweaks, or if the 6-7 weren't so much more desirable. It was exactly the same before the "revamp" too. And back then, it was the big-time PvPers that figured it out first - hey, even this gimpy food gives us an EDGE, and then they made us rich. So no, the combat revamp won't hurt our sales any more than the chef revamp did (take that as you will). People will always want their uberness edge.
MuttonJedi wrote:
My guess is that they are adding the ability to heal the mind pool with stims, so attacks targetting the mind pool will not necessarily be more effective than health/action attacks. This would take away one of the main things that distinguishes the mind pool from the others, but mind buffs would still be just as important. As long as doctors don't get mind enhance packs, I don't think it will affect chefs. But this is just speculation - I really haven't kept up with what they are doing at all.
Mutton
they have stims that heal mind they are just rare drops
Mutton
NicoDimus wrote:
So the worst thing that could happen is we lose chefs who grinded and grinded to make 1 item? Or better yet our customers are forced to experiment with other food combos, forcing us to experiment differently to CREATE food combos? oh heavens, what next!?!?!?
/sarcasm off
*ROTF*
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CJadefire wrote:
I hadn't heard anything about healing the mind pool with stims. Where did you pull that info from? All I've read is what Sciguy said - a change in the HAM costs (degens from specials) as a part of the combat rebalance.
This idea comes from when it was said that mind will not be a special dmg type anymore or something very close to that. The only reason you can't heal mind with stims is there is no penalty then, you heal yourself and the penalty is that you could just heal yourself again. Since specials won't dmg dmg to you, they will lower your total value, a stim wouldn't be able to heal the penalty of using a stim.
This is just a guess, but it isn't an impossible thing. In Beta stims healed all 3 pools just like pet stims do. It was taken out only at the very end I believe.
I think in general buff will become less required. You will still get a bonus from them but it might not be the night and day difference it is now. You can take on virtually anything with buffs and food right now. That will still be the case, but the fight will take a lot longer. You won't be able to just spam specials. At least that seems to be what the devs want.