Chef Archive

Thread: Chef Issues PART #2

cronus00
Mon Oct 27, 2003 5:12 am
#1

Well.. It's been OVER 2 months now (August 15th) that Q-3PO started the first post and I'm still waiting to see all the fixes.. Factories and Harvesters don't count as fixes to the Chef's because those were general technical issues that everyone faced in the game..


I haven't seen any results on "balance pass" of foods and the fixes and changes with them.. As the old saying goes.. "Anyone can talk the talk, but can you walk the walk".. OK, after 2 months of talking, it's time for the walking.... Please help us Chefs now.. I think we have waited long enough..

Szoept
Mon Oct 27, 2003 6:12 am
#2

not to be argumentative but if you look at the old posts concerning what our issues WERE OFFICIALLY RECORDED as being, then factories and harvesters were legitimate fixes. now if you pull the ever so popular retrospective analysis and say "those things don't count as chef fixes because they actually deal with other professions," then most everything else is not going to count either. For example:

you think a balance pass on goods that buff isn't going to affect every buffing profession?
you think that providing milk isn't going to affect other professions?
you think the buff stacking bug is only happening to chef?

so what exactly would be fixes that are ONLY applicable to chef? cooking animations? food/drink only market stalls in cities? And if you can locate such "CHEF-ONLY" items, its probably gonna be awhile before those are addressed because of all the stuff that affects more than one profession, WHICH we have identified as our major issues. WHICH is what needs to be fixed.

(Of course a redesigning of the entire chef profession and what recipes one gets and what food does what and for how long, would partially count toward a chef-only fix, but isn't solely because it would play a part in the issue of balance for all professions.)

but then again, i could be wrong and more likely i didn't understand exactly what was being said in the original post...

my own subjective experience and all that



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cronus00
Mon Oct 27, 2003 6:21 am
#3

I would have to disagree.. I've seen many, many patches that were "class only" fixes in the line of BE's, commando's, BH, etc etc. that ONLY tailored to their class and had NO effect on anyone.. As for the comment of GLOBAL balance and benefit.. NO other class can benefit the entire galaxy like a chef can.. OUR products can be sold and used by everyone..


I recall all the combat weapons fixes for commando's and such.. Does that effect the Artisan?... Does a chef really care that a rocket launcher now works correctly? Does a chef or Artisan care what happens to the CH's of the world? Some might.. However, as I stated before.. Chefs can effect EVERYONE. even pets..


Take a look what is on test and in development.. You will see as many patches before hand.. NOT one FIX is tailored to Chefs.. I'm still waiting for the big chef fix that was claimed to be happening.. Has anyone heard thru the grapevine yet about anything?

Szoept
Mon Oct 27, 2003 6:24 am
#4

so what are the chef only fixes?



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