Chef Archive

Thread: Poll Should Chef be the Best of the best; Buffing?

ReblSoldier
Tue Aug 19, 2003 3:32 pm
#1

Poll "Should Chef be the Best of the best; Buffing?"


Vote on a number and explain why choose Other if your Opinion is not listed.


1) Do you think that Chef should be the best buffer in Starwars Galaxies with the most potient and most useful buffs in the game considering the class is the only 100% buff geared class ?


Meaning the top level buffs would be so effective one food item could cover as much as a doctors buffage as then some..



2)Do you think the Chef should carry the weakest buffs in the game, Because of the ability to sell and distribute food to costomers with out deadly side effects or forced player to player interactions?


Meaning much how the chef is now only inceasind the Duration on the food but basicly leaving the stats alone and lowering the stats on certain mixology 2 drink items.



3) Do you think Chef should be the most Bang for your buck but limited on stats that can be buffed a time?



Meaning the chef buffs the best but Food can only be used 1 food and 1 drink at a time , Food would be limited too buffing only 2 stats at once and drinks the same . Meaning Food would be the best buffs but you need to choose exactly which you want.



4) Do you think the Entire Chef Profesion needs to be reworked into giving them a active buffing role which requires Player to Player enteraction using Bartending and meal service as means to deliver the buffage?



Meaning a total Rework of the chef buff delivery system adding a new system that would work much more like doctors creating a avtive chef profession instead of a basic crafter profession.



5) Do you agree with more then one of these sugestions ? if so explain



6) Other , I have my own views on what I want the chef to be and here it is!



Please I would like to hear everyones opinions I know which ones mine but I want to know everyones.

Dritescythe
Wed Aug 20, 2003 7:05 pm
#2






ReblSoldier wrote:

Poll "Should Chef be the Best of the best; Buffing?"


Vote on a number and explain why choose Other if your Opinion is not listed.


1) Do you think that Chef should be the best buffer in Starwars Galaxies with the most potient and most useful buffs in the game considering the class is the only 100% buff geared class ?


Meaning the top level buffs would be so effective one food item could cover as much as a doctors buffage as then some..


6) Other , I have my own views on what I want the chef to be and here it is!







I think our buffs should effect skills, not ham bars. We have entertainers, doctors, and smugglers for that. I think we should get stuff like a cake that gives +10 weaponsmith experimentation. A Drink with +15 dodge and +5 terrain negotiation. Stuff like that.

Foodist
Wed Aug 20, 2003 7:17 pm
#3

2- The only real problem we have is duration (and, of course, the milk, medium and large flora harvester,identical items not having full effect, and factory stack bugs/problems). And, yes, Tatooine Sunburn should either be nerfed or moved to Master Chef level. Note: I'm not a Master Chef and won't be for quite some time since I quit grinding.
DrKeith
Wed Aug 20, 2003 11:00 pm
#4

Not crazy about #4 as that doesn't allow us much diversity from the medics/doctors. That should be their realm.


I would like to see very potent buffs of semi short duration (+800 to 1000) or semipotent buffs (200 to 400 to a given stat)that last a long time 1 hour or so.


Also correct me if I am wrong but I think Doctors can only buff Heath stats? Very shaky on my information regarding that tho <runs off to look it up> So if that is true we are already filling an important role it is just that most people are still grining away at their professions and haven't realised the benefits of food. Perhaps we should give more away of the proper type to the right class..just for education.......but we might be arrested by the Empire for getting people hooked on a controlled (by us) substance.




Braqsus du'Wulf
Master Chef of Mos Wulf
Clan Wulf
Starsider
ReblSoldier
Thu Aug 21, 2003 1:13 am
#5

yes doctors only buff health and action stats



Musician and Dancer buff Mind stats



Master Dancer and a Musicians can buff all your mind stats for 500 each so if you get buffed by a musicain and a dancer its +1000 willpower focus and willpower.



The buff durration depends on how long you watched them if you watched them for 5 mins your buff lasts 10 mins. I dont know if the buff can last longer then 20 mins though.

Madrius
Thu Aug 21, 2003 2:17 am
#6

Being a master doctor, my buffs last for about 3 up to almost almost 4 hours with a good Enchance pack which can enchance up to 2300 (my highest so far). When I play my chef i get rather discouraged to see that my items only buff at most 90 to a stat for a very short duration. Granted, I am not that high in the Chef tree yet, I still think that they need to add some duration (at the least 30 min) to our food / drinks. I am not saying that we need to be "The Masters of the Buffs", because frankly, that is the doctors job. I just think that we should be there to Aid in the process of boosting stats for a reasonable amount of time.




__________________________________
Maddy - Ranger / Bounty Hunter / DS Pimp - Ahazi
Madrius SoulCleanser - Master Doctor / Master Stooge - Ahazi
---------------------------------------------------
Then it comes to be that the soothing light at the end of your tunnel
Is just a freight train coming your way
fatgit
Thu Aug 21, 2003 2:37 am
#7

Smugglers have a combat line, slicing, spices that buff for longer than chef & in somce cases higher buffs (for the level)

Doctors can heal damage, stop poison, stop bleeding and buff for massive amounts at master, for extreme lengths of time.

Chef ONLY buffs. Our average buff & duration is tiny compared to Doctor, we cant heal, we have no combat line, we cant modify weapons, terminals, armour etc. Our only reason for being is buffing.
Therefor we should have the best buffs in the game. There's no way a scout's foraged food, a smugglers spice or a doctors enhancement pack should outbuff our food & drink level for level.
Ookoi
Thu Aug 21, 2003 3:23 am
#8

.....and that's the gist of it.



Now, chefs do have one advantage, and that's that we make buffs that anyone can use anywhere, with no skill prerequisites.But I don't think that's enough to justify chef buffs being relatively weak.


They are reviewing food stats so I won't complain too much. But like some other people, I would love to see some buffs that have nothing to do with HAM stats (+10 forage, +10 weaponcrafting, +20 terrain negotiation, something along these lines). Maybe devote one of our skill branches to just these types of buffs.

Zukanze
Thu Aug 21, 2003 3:32 am
#9

Definately 1.


If a profession has only one role, itshould definatelybe better at that role than a profession that can do other things aswell.


If class 1 can doA pretty well. and class 2 can doA even better aswell asB, C and D, how is that fair?


PS,i know theres no classes per sayin this game, but the point still stands.



Tracy - Valcyn.

Malkore
Thu Aug 21, 2003 7:06 am
#10

Here's my 2 cents: increase the buff amounts so it's 'worth it' to buy food from us.
Increase duration, but no longer than 30 mins...UNLESS you're using a Bio Engineer'd component. If you get some of those, that should be able to potentially double duration, or the buff amount.

I don't want to see chef's in combat doing stuff similar to medics/doctors.

I think a doctor's best buff should last longer and be more potent than our buffs...I mean...the dude is a DOCTOR! In reality that requires more education than a chef....in the game that should mean their stuff's a little better because they're a more 'elite' class.


I don't think they ever intended for there to be a lot of chefs or tailors. 10 master tailors on a server could keep the whole population well dressed.
2 chefs in each city could keep people stocked with food.



"The computer allows you to make mistakes faster than any other invention, with the possible exception of handguns and tequila."
-Mitch Ratcliffe
Kisedd
Thu Aug 21, 2003 8:54 am
#11

It's a crowded world out there. Bio-Engineers look like they are supposed to buff skills in their tissue line. These go into both tailor and chef foods. Doctors right now have the best buffs there are with huge duration and amounts to heatlh and action. Smugglers have pretty goood buffs too, even though there is a downside.


I think Chef foods should last much longer than 5-7min. The big chef limitation is the filling up. You buff for 5-7 min and then have to wait 30min or more before you can eat again and rebuff. LIke some have said 30min is not bad. In terms of gameplay, nobody wants to have to "buff" every couple of min, it just gets tedious. Fights in game etc take longer than a couple of min to play out.


Chefs buffs should work with both Smugglers and Doctors buffs. It shoudln't be a competition. I think chefs should buff stats and skills. We make tons of foods and most of it is redundant. The more things our foods effect, the more useful chef becomes.

Darnavian
Thu Aug 21, 2003 9:22 am
#12

My main problem is how disorganized the stats seem to be for foods and drinks at the various levels in our chef skill trees. Once that is sorted out and the food is reorganized properly, my only wish would be that our buffs last at least 10-15 mins. I'd be a happy man then



Uzaahk Newooh - Master Chef
.: Newooh Corp :.
.: Located 1300m South of Theed on Naboo (-4884, 2900) :.
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