Chef Archive

Thread: CHEFS BEING IGNORED??

fairplayer
Sat Sep 13, 2003 8:20 pm
#1

They told us that they would fix chefs, but I still have seen nothing happen. I am quickly growing tired of them saying "we are looking into that" and "all food will be given a balance pass." What the heck is going on? Is it really going to take until October/Nov/Dec/Jan/Feb before they finally pull through on their promises? This is extremelly frusterating.



"The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men. Blessed is he, who in the name of charity and good will, shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy my brothers. And you will know my name is the Lord when I lay my vengeance upon thee."
SemiSquared
Sat Sep 13, 2003 11:26 pm
#2

No, we're not being ignored. I think we're on a low priority because of the low number of chefs and the low number of new players that would become chefs even if the profession were well designed. Just hang in there. It takes forever for these guys to get anything done because they're large and they have to sit through a few meetings to decide what needs to be done before they can do it. And it MAY take as long as you say, but they aren't ignoring us.



_____________________________________________
Wacev - Starving Chef - Mos Omenos, Tatooine, Eclipse
Zukanze
Sun Sep 14, 2003 3:33 am
#3

I think we are to an extent.


Case in point: Bugged food stacks.


Imagine for a moment that the stack bug were happening to stimpacks. use 3 stims and logout, come back the whole stack of 19 left is inoperable. They would fix thisin one dayprobably.


Now as for bugged food stacks? Have we even had this acknowledged?


- Tracy, Valcyn


DrKeith
Sun Sep 14, 2003 4:44 am
#4

There was a post a few days ago that it was "On the list" for TestCenter. So they are aware of it. Where on the list he didn't say



Braqsus du'Wulf
Master Chef of Mos Wulf
Clan Wulf
Starsider
Necrofiliak
Sun Sep 14, 2003 4:54 pm
#5

i wish they would do at least do afew quick fixes on our profession. triple the duration on all foods, ability to find harvest milk as a floral, make a bugged stack work again somehow by doing soemthing to it.
SemiSquared
Sun Sep 14, 2003 8:39 pm
#6

They're scared to death of doing balance related things too quickly. A quick fix across the board to chefs could be disasterous. They basically don't want to make something too powerful or too easy on accident, because there will be more of a player outcry if they don't fix the mistake fast. If we had triple chef buffs for a month and then they did their balance pass and discovered they had overcompensated or saw first hand in game that buffs had become too powerful, chefs AND most players would be seriously miffed.

And on milk, I'm hoping as only the hopeless can hope that they've got a brilliantly fun new system worked out that's going to floor us all when it hits test center.



_____________________________________________
Wacev - Starving Chef - Mos Omenos, Tatooine, Eclipse
erosomniac
Mon Sep 15, 2003 4:17 am
#7

We definitely aren't being completely ignored...food factories were finally fixed, after all. The only problem is that the devs have a difficult job: trying to please everybody. First, they have to try and please all the players as a whole, and SemiSquared is right: there are very few of us, and a whole lot more of a lot of other classes (read: combat classes). Then, they have to try to please as many chefs as possible, and if you take a look at some of the posts about how we ought to be fixed, you'll see that the opinion of how it should be done varies widely. There are those who want the recipe attainment order revamped, while others want food duration extended, while others want every tier II food item to have properties equivilant to tatooine sunburn.


either way, they're working on it

Jonzun
Mon Sep 15, 2003 5:14 am
#8

The bugged stacks is definitely an issue that needs to get fixed. Business has dropped off dramatically as I get more and more "I can't use this food" tells.


Thinking about it logically, Chefs aren't going to get a balance pass until the core combat classes are balanced or near-balanced. We are a "buff" profession and until the people whom we are buffing are balanced against each other it makes little sense to try to balance the buffs. They'd just have to go back and re-balance us against the changes and I'm sure they're trying to avoid doing things twice.


Cheers,


Kaizen Jonzun

Saitek
Mon Sep 15, 2003 7:34 am
#9

I dont think they ignore us, just forget about us quickly.



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Malkore
Mon Sep 15, 2003 8:04 am
#10


DrKeith wrote:
There was a post a few days ago that it was "On the list" for TestCenter. So they are aware of it. Where on the list he didn't say



I play on test center...and our launch pad notes haven't been updated for like, 4-5 patches...so we don't even know what to test now...



"The computer allows you to make mistakes faster than any other invention, with the possible exception of handguns and tequila."
-Mitch Ratcliffe
Caljostro
Tue Sep 16, 2003 5:33 am
#11

Yes, we are few. But what we provide affects as many people as a WS or AS. But eating is only optional, that's our problem.
Perie
Tue Sep 16, 2003 6:03 am
#12

That's one of the things that really bugs me in this game (funny, there are so many other issues to be miffed about).


Eating and Drinking, optional. Pfft.


I really liked the EverQuest food and drink system. You could get your basic "bread and water" for pennies, or really splurge on that awesome stat food that lasted 3x as long.


Add to the optional "problem" the fact that other professions can buff better and longer, it becomes tricky to convince the general public to invest in something they don't need to survive (though the converts will tell you it's the critical difference in the success of their high end missions)


I never saw a problem making food and drink a requirement, after all, people need to eat and drink tolive (I know, it's a game "suspension of belief" but that'sstretching it a bit).


I do like SWG's active food buff system better than EQ's passive one, though.




Suck gas, Evil Doer!! ~ Darkwing Duck
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