Chef Archive
Thread: How Is Chef to play?
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hans803
Thu May 27, 2004 10:47 pm
#1
I'm thinking about becoming a Chef. is it a fun and worth the time?Is there good Credits in it?
Meskall
Fri May 28, 2004 8:41 am
#2
Very good money in chef, but be prepared to be on top of very good spawns.Here are my sales for the last few days, and Ive been a chef less than 1 month 
May 22 (sat) - 6,585,000
May 23 (sun) - 4,025,000
May 24 (mon) - 3,095,000
May 25 (tues) - 5,010,000
May 26 (weds) - 2,100,000
May 27 (thurs) - 6,040,000
Total for the last 6 days: 26,855,000
Granted these are sales and not profit, but If I had known before how much money flows thru a few vendors I would have started a long time ago 
JehremySung
Fri May 28, 2004 12:46 pm
#3
It's quite a lot of hard work, getting good resources, hunters, tailors and bio engineers giving you enough materials to work with =D.
There is good money in Chef but over the lastmonth I've gone from 3mil to 6 mil spending about 15 million credits on meat berries and skill tapes to get me to 12 experimentation points. So yes good money but be prepared to invest a lot of capital up front. Harvesters, factories, skill tapes. Wow I made 18 mil last month. *ponders* yeah good money *grin*
EntropyNut
Fri May 28, 2004 2:41 pm
#4
Please pardon me if this comes across as a whine, but here is another viewpoint on this issue:
I worked on becoming a Chef when the game was first released. I gave up 3 months later. I recently started a new Chef character and even though the profession has received major improvements, I actually find it MORE difficult as an Artisan working up toward chef.
Reason: The player base is so heavily skewed (in my opinion) toward experienced, high-level characters that almost all of the demand is for the BEST product. There is almost no market for Artisan foods because people can easily afford to pay top-credit for the top of the line foods (as evidenced by the hugh cash flow that the previous two posters indicate).
The only problem I have with this is I don't like to grind. I like to sell my product. I don't expect to get rich doing it. But even selling my products at cost on the Bazaar in Theed I sell only about 5 to 6 units per week. 6 months ago I was selling 5 to 6 units a day with the same amount of effort.
My point being - Chef is probably a lot of fun once you finish griding and hit the high end of the profession. In the interim (as is true of most of the crafting profession) it pretty much sucks.
Elmmx-5
Fri May 28, 2004 3:55 pm
#5
Unfortunately that's the situation with almost all crafting professions, I hate grinding as well, but the I did grind my way to master chef to be able to make decent fishak that would sell. Unless you really offer super bargains players will look for a master to buy from. I think possibly the reason you sold more as a starting chef before was master chefs were not a dime a dozen as they are now.
Kurirrin
Sun May 30, 2004 1:41 pm
#6
Chef is a tertiary profession for me, and even though i've been playing the game for a total of 6 months, i'm still not even an official chef, I'm still working my way up through artisan. However, I've never had any difficulty selling my products through the bazaar. The more popular items sell within a day, and the more specialized items usually sell within 2-3 days. My suggestion is, come up with a catchy brand name like I did. It can't hurt.
GeminiMoon
Sun May 30, 2004 6:13 pm
#7
Money should never be a driving factor. Boredom should! You should want to do your profession because you got nothing better to do, and everything else seems like hell.
Here's my typical day:
-Log on. 2-4 factories need changing.
-Do up the schematics for the factories needing them
-Calculate the time I need to come back on for next factory shift
-Do the vendor thing (buy offers, and add new items if any)
-Check harvesters
-Go back to shop
-log out
Then just basically do anything IRL, or if you have alts, go collect some meat/hide/bone/milk or whatever yourself if you want.
I've done some pretty amazing things IRL...like completing a round of solitaire in 72 seconds lol
But seriously, crafting gets kinda boring once you've done everything you can do for the day. Try to make the most of it (forexample, try to create a listing of all your items...see my sig for example). That tends to do wonders when someone asks if I have anything.
But the number one thing to d in game, is try to find people to play tag with. It's so funny! It sounds really stupid, yet it's hilarious when you got your nutricake and your burst running away from people everytime they get close
Cendatinea
Sun May 30, 2004 6:24 pm
#8
Nice page Moonlight!
I do a 4 vendor thing too, just a lil different though.
I have one vendor for just pet foods (I know a lot of CH's), one for just single drinks, one for single foods, and then one for crates. I have been places and needed, say, 2 of this or 3 of that and didn't want to buy a whole crate and most crates were 10 count or more.
I am enjoying chef cause I am getting a kick out of making the foods and seeing what I can do with them. Also, I like using food to decorate, call me silly.
hans803
Mon May 31, 2004 9:32 pm
#9
Thanks for the replies!! Just got novice chef and can't wait to get started
Numen
Wed Jun 02, 2004 9:45 am
#10
GeminiMoon wrote:
Money should never be a driving factor. Boredom should! You should want to do your profession because you got nothing better to do, and everything else seems like hell.
Completely agree. If you are really in it for the money, any crafting profession will do(at least most of them). And honestly I think there are easier ones if your just looking for profit.
I like crafting something that people don't really need to buy but it does help. When someone wants buy food instead of needs to buy food that adds a little bit of enjoyment. If I really was in it for the money I wouldn't have gone to 12 points, and I would have quit chef about a month ago. When you get to a certain point for credits it really doesn't matter that much.
Also don't totally go off of sales numbers. As someone pointed out about, those are just sales number. Every 40 crate run of BE food has 1-2 million credits invested in just the tissues alone, then add in all your resource costs. Of course you could go Master BE as well.
CJadefire
Wed Jun 02, 2004 10:06 am
#11
Moonlight that is a fantastic idea... I maintain a site that shows food stats and such for customers but doesn't actually have a real-time update of what I've got in stock, I keep notes on that for myself but never thought of posting them for customers. Might have to swipe that idea!
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