Chef Archive
Thread: Well, nice to know at least one draft schematic doesn't lie...
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sciguyCO
Wed Jan 19, 2005 11:27 pm
#1
As I've gotten my vendors pretty well stocked with the regular stuff, tonight I decided to branch out into some more esoteric foods.
I started putting together some non-enhanced Burnout sauce to see what sort of stats I'd get. I noticed the lack of any creature/flora resources (although petro fuel does have PE) so I resigned myself to low duration since nothing had flavor.
Imagine my surprise when the flavor bar was almost as long as the nutrition! The draft schematic states Flavor is based on 33% DR / 66% PE, and by god it's right.
Maybe I was premature in my assumption that all the "nonstandard" percentages (not Flavor = 66% FL + 33% OQ orNut = 66% PE + 33% OQ) were wrong.
This useless bit of information was brought to you by the letters Q, X, and the number 8.
Eerif
Wed Jan 19, 2005 11:29 pm
#2
lol, so now we only have to adress the other what, 50? 
So what stats did you end up getting?
sciguyCO
Wed Jan 19, 2005 11:51 pm
#3
With a 115 additive, I ended up with +23, 16m36s, 28 fill, 2 use. Probably not too shabby, since petro fuel and soft wood have low caps on DR (500 or 600).
CaraAnam
Thu Jan 20, 2005 7:00 am
#4
yah that seems about right for stats i am able to get about +25......and that's the highest using +117 so doesn't seem to sell too quickly but still sells none the less
BarakKuzar
Thu Jan 20, 2005 8:13 am
#5
Those stats are right in line with mine. I opted to go with a slightshorter duration and put enough points into servings to get it up to +24 / 15m24s / 28 fill / 3 uses. It's still a slow selling item, but one of those that most chefs don't carry.
Now about those other products that use non-PE resources...
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