Chef Archive

Thread: Less filling but tastes great. Multi-Food-Combination is around the corner. Be ready.

MovieMania007
Fri Jul 09, 2004 11:11 am
#1

That's what I am expecting after the combat revamp and the jedi's changes.

I have been a master chef for 6 months now. And I am already starting to see a slide towards less filling foods over the nutritional bonuses. I have already begun adopting some standards of filling for all of my foods. Example, i try to hit at least 33 or less on many foods to make then easier to combine with OTHER foods. If I see a food that is at 11-14, i'll try to squeek it down to a 10 without too much of a sacrifice to the bonus.

When the masses of players understands potential of all of the foods in greater detail, and when there are more combatants with different types of fighting styles, including jedi's, you will see a greater need for multi-food-combination

True, we have users now taking 3 maybe 4 foods/drinks at a time. But let's be honest, it is mainly a combination of Canape, Brandy, Ahrisa, Cake, Thatkillo, Accargagm or a few others. But when will our food customers realize that if they consumed 6-8 more food/drink items, they will be more adapt to handling a wider variety of attacks and better offensive? Sooner than I think most chefs are prepared for.

It's possible I am off base with this. But after I built a museum with every food available, that tought me a very valuable lesson as a chef. The possibilities are endless! I knew the foods where there, just never made them all. And once our customers realize there is more to on the table than the Canape/Brandy hype whirlpool they are all in, they will be ready to flip the other side of the menu and drool.

The problem lies in making the Caloric and Cabocaloric reduce filling tissue. It is a PAIN in the arsee to get all the domesticated and wild meat to have a decent supply. Chef's are crying as it is to just get enough meat period for their BE's to make nutritional tissue let alone decent wild or domesticated meat. Also, it is my opinion that the majority of chefs are not only stuck in the Brandy and Canape cycle, but also stuck in holding pattern of Nutritional Tissues. The downside, we are training the Bio-Engineers to make only MSN, BSN, and INN's.

So, for now I work with the nutritional tissue and do my best to prepare. I am experimenting with the filling tissue but only for my testing purposes.

I look forward to any feedback. Especially from our beloved Sciguy!

Oh..and being a Master Chef rocks!! It's by far the best profession I have ever played.

Peace!
Ikoo

Message Edited by MovieMania007 on 07-09-2004 03:06 PM

Message Edited by MovieMania007 on 07-09-2004 03:07 PM



simply ikoo
Numen
Sat Jul 10, 2004 12:16 am
#2

I actually think the cost might come into play more after the CB. People might not be able to go off and make 500k in a buff session running missions.


The cost of food will remain about the same. I sure know that I could probably not lower my prices much. So if someone spends 80k on a crate of canape from me, they are going to spend that same amount if I use a nutrition additive or a filling additive(actually it would probably be more for the filling). They will be able to eat more of a variety of foods, but it will be eating at their bank accounts.


Obviously this is just speculation as I really don't have a clue how someone can spend 150k+ on a crate of food with 3-6 uses per stack. But people do and so some chefs sell for that.



Right now the difference between food and no food is very large. Most professions can't solo much with no brandy at least, but if they have brandy and canape they can solo just about anything they want, and kill it very quickly. One thing I liked about chef when I started it, was the idea that food is a choice. People can go without food, so if they wanted it, that means I am providing a service people want instead of a service people need to have. I believe that has shifted in the past few months. The same way as buffs pretty much becoming a requirement or at least assumed before you go out hunting. Your always going to have at least some food, even if its just brandy.


I don't know if thats a good thing or a bad thing. Obviously its good for my bank account, but that was never my goal for chef and never will be. I just don't know what will happen if it shifts back and becomes a lot more optional than it is now. Although maybe we have everyone hooked on food, it will be impossible for them to go back.




Amandil Morier - Tempest - Master Chef
Morganite
Sat Jul 10, 2004 2:07 am
#3

I tried making 33 filling brandy's that ended up around +235 m/f/w, couldn't sell them at 2x cost.


I tried making BOH's at 50 filling with addatives, ended up giving them away. (+500 s/q/f for 9m and change couldnt get 90k for a crate of large glasses)


Made a run of vercupti's with duration addatives. I do not remember the buff size off the top of my head, but I remember the duration wasaround 12-13 minutes(3 months back i tried this, forgive my memory if my numbers are to high). Those sold *ok*, but the cost was incredible for me to produce them. Maybe if I tried those again with the final product being 50 filling (I have a horrible time getting insect meat to get to 50 filling.), they would be a hot seller. The thing is, for my buisness, I dont sell anything over 125k a crate with the exception of blue milk >+600 heal. (good milk is such a pain to get) I make products that dont have to take a back seat to anyone's on my server, especially when you figure in the price. Customers dont fully understand that a 50 filling vercupti is more valuable at 12 minutes, +700 buff then 8 minutes, +1000 buff with the same filling.


To sell any "different foods" you need to spend time educating your customers, and give out "freebies" to entice them to purchase said product once they determine it's overall usefullness. I think there is a market for low filling or long duration BOH's, especially after the combat rebalance, same for duration vercupti's, but it takes time and patience to enlighten your customers.



MMM Industries, found at 2540 -4661 near Mos eisley. Food, weapons, powerups, armor, med's, speeders, repair tools, we have it all..


Offer all auction winnings to the food vendor at said waypoint..
SJA
Sat Jul 10, 2004 10:44 am
#4

Most people dont even know how much it takes for a full stomach to empty, but just wait till uber armor/nuff nerf and everyone will learn.



G'ob Qhi'Nhib, 12 pt Chef and master Doctor
Otta U's, PvPer
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