Chef Archive
Thread: Dodge Bonus Foods
From how it was explained to me by the developers:
Everybody has the chance to dodge. Fencers have a greater chance to dodge than other people because of their mods.
Therefore, anybody can use the dodge bonuses.
Pistoleers have dodge bonus too. Conceivably they could get over 100% dodge with food bonuses.
Interesting.
T.
SirVimes wrote:
From how it was explained to me by the developers:
Everybody has the chance to dodge. Fencers have a greater chance to dodge than other people because of their mods.
Therefore, anybody can use the dodge bonuses.
While this info is probably the developers intention, I believe there was a post in the pistoleer forum about this.
It generally came down to only those professions with those mods will get a bonus. It wasn't that the bonus doesn't appear on the char, it is that the bonus doesn't apply in combat unless you have a certain weapon equiped(Fencing weapon for dodge).
Everyone does have an ability to dodge an attack, but it doesn't appear that any mods help that. This is the same bug that is making the Center of Being either not work or work very poorly for TKAs.
I'm pretty sure what SV said is what the devs want, I'm just not sure that it is actually what happens ingame right now.
Message Edited by neinnunb on 02-18-2004 02:35 PM
I guess its bugged nowbecause look at the Publish 7 notes:
Defense / To-Hit Fixes:
- Dodge enhancing Food now decreases your chance of being hit.
- Accuracy increasing food now increases your chance to hit your target.
- Dead Eye buff now increases your chance to hit your target.
SirVimes wrote:From how it was explained to me by the developers:
Everybody has the chance to dodge. Fencers have a greater chance to dodge than other people because of their mods.
Therefore, anybody can use the dodge bonuses.
Vimes, this has been extensively tested. I'll quote the most relevant bit:
Raphayl wrote:
I can be a Master Fencer (which I am) and if I don’t have my One-handed Weapon equipped I DO NOT DODGE (Well, except for the 0.1% rarity I referred to.) So what happened? The missing link.
Dodge, the skill, is inherent to the character. However, (and this is important) THE MODIFIERS TO DODGE ARE ONLY ENABLED WHEN A DODGE-LINKED WEAPON IS EQUIPPED. It does not matter if you have a One-handed Weapon or a Pistol, both are Dodge-linked; both activate the Dodge modifiers.
so, unless the Devs coded the dodge food to work in a completely different manner than the dodge skill itself, it will only help fencers and pistol classes.
Dodge enhancing Food now decreases your chance of being hit.
Accuracy increasing food now increases your chance to hit your target