Chef Archive

Thread: Chefs and restaurants...

Uberhamster
Tue Sep 09, 2003 6:45 am
#1

Hmm well I'm not a chef but I like food, so I'm just popping this out.


I know you can furnish a "restaurant" themed building but there's no reason beyond RP for people to sit there and eat, since buffs are generally short.


But how about a new type of structure that actually is a restaurant, that enhances food if consumed within the premises? Make buffs from food consumed in a restaurant extend their duration by a factor that depends on how long someone has been in the restaurant, to encourage people to sit about and socialize, have a hearty meal then head out and whomp some creatures perhaps.


Just an idea.




Kieran Reventlov
Keeper of the Kitchen
San's Fine Foods, The Lucky Pharple Cantina
[-3203 -1548]
Haven, Corellia

Vishna
Tue Sep 09, 2003 6:49 am
#2

Good idea, maybe we'll see something like that with player cities.



Master Chef Vishna Fleetfoot

Proud member of Coventry
Owner and operator of CLUB V in New Coventry city on Corellia!
SIRVIMES (chef correspondent)
"I hereby pronounce Vishna the Evil Chef! Fear her!"
Saitek
Tue Sep 09, 2003 6:50 am
#3

Yeah I was talking to my Architect friend just the other day about this, having them get more schematics for more unique type of buildings. Not all houses, some can be shops, perhaps with only one room, and maybe those take up less slots, but don't have really room for storage as they are what I said, stores.



Shop Smart, Shop S-Mart :: www.swgchef.com
::Voted Best Chef on Nartius NUNA's 2004::
Master Chef / Mayor of Mos Quito

:: Proud Member of RAID::

Saitek
Tue Sep 09, 2003 6:51 am
#4

Oh, Where the hell are all the windows in this game?! I feel like I am some kind of Cro-magnum person ina cave.



Shop Smart, Shop S-Mart :: www.swgchef.com
::Voted Best Chef on Nartius NUNA's 2004::
Master Chef / Mayor of Mos Quito

:: Proud Member of RAID::

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