Chef Archive

Thread: ow much do chef assembly CAs usually sell for per point?

wvtalbot
Sat Oct 09, 2004 4:56 am
#1

I know this will vary by server but I want to get a good idea, I have the 12 points of expermentation but still need +15 assembly.
Nerdcore
Sat Oct 09, 2004 11:02 am
#2

i paid 7m for my +17



Ivin
JediInitate
Sat Oct 09, 2004 1:03 pm
#3

Just wondering why would we need assembly??

I know armorsmiths and weaponsmiths use componets that cost millions of credits and are rare..

Now a Chef can just dump the prototype if he/she so may wish.. I dont think i have ever had a problem trying to get amazing on the prototype (3-4 combines) Someone explain this to me?




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Higginsis
Sat Oct 09, 2004 3:36 pm
#4

Its worth 0 to anyone with more sense than money.

Assembly really has no use for us chefs, it makes no difference to the final product, and crit failing doesn't mean anything at except you have to reload your items.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

Nerdcore
Sat Oct 09, 2004 3:59 pm
#5

I have a hell of a lot more money then sense.


It makes for good advertisement though.



Ivin
TeamTwin1
Sat Oct 09, 2004 4:02 pm
#6

Assembly gives the wearer a greater chance of amazing success's







MikeMcB
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sciguyCO
Sat Oct 09, 2004 4:53 pm
#7






TeamTwin1 wrote:

Assembly gives the wearer a greater chance of amazing success's



True, but the point I think Higginsis was implying is that amazing success gives food no benefit compared to a great success. The starting percentages and stats are the same for both, and as far as people's testing has been able to tell, the max percentages are the same with great or amazing.


So the only benefit that chefs get from assembly is a reduced chance ofa non-great success (good, moderate, poor, etc do give lower starting percentages). Since we don't deal with looted components (well, not yet, the BE's secret research data has yet to be included in the game), and even the additives aren't that big of a deal to "use up" re-doing a schematic, I doubt there's any reason to spend credits on it unless you have a big bank balance crying out to be spent.


And if you happen to have a big bank balance crying out to be spent on Chilastra, "/tip Kriles 10000000 bank" is a much better use.







Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Minotauro
Sat Oct 09, 2004 10:58 pm
#8






sciguyCO wrote:





TeamTwin1 wrote:

Assembly gives the wearer a greater chance of amazing success's



True, but the point I think Higginsis was implying is that amazing success gives food no benefit compared to a great success. The starting percentages and stats are the same for both, and as far as people's testing has been able to tell, the max percentages are the same with great or amazing.


So the only benefit that chefs get from assembly is a reduced chance ofa non-great success (good, moderate, poor, etc do give lower starting percentages). Since we don't deal with looted components (well, not yet, the BE's secret research data has yet to be included in the game), and even the additives aren't that big of a deal to "use up" re-doing a schematic, I doubt there's any reason to spend credits on it unless you have a big bank balance crying out to be spent.


And if you happen to have a big bank balance crying out to be spent on Chilastra, "/tip Kriles 10000000 bank" is a much better use.









Maybe im misunderstanding...but are you saying that when you craft, you get no difference in the finished product even if you get amazing's or greats? I personally get a different result if i get 3 amazings on brandy, or 3 greats.


But if you are saying...the initial assembly role, before experimenting...then yeah i agree.




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Higginsis
Sun Oct 10, 2004 5:27 am
#9

I was refering, i sciguy was to the initial crafting roll, nothing to do with experimentation.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

Mayor_Woosh
Sun Oct 10, 2004 8:57 am
#10






Higginsis wrote:
Its worth 0 to anyone with more sense than money.

Assembly really has no use for us chefs, it makes no difference to the final product, and crit failing doesn't mean anything at except you have to reload your items.





Exactly




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Okin_Sin
Mon Oct 11, 2004 1:10 pm
#11

I bought a +9 for 2 million just to buy it. I know it doesn't do much, but its cool to have just for the sake of having it. I figure someday they might change something to make it worth something ... anyway who cares its 2 million ....
Numen
Mon Oct 11, 2004 1:54 pm
#12




Maybe im misunderstanding...but are you saying that when you craft, you get no difference in the finished product even if you get amazing's or greats? I personally get a different result if i get 3 amazings on brandy, or 3 greats.


But if you are saying...the initial assembly role, before experimenting...then yeah i agree.







Yea he is talking about the first assembly roll. Which is the only thing affected by assembly tapes.


I agree they are fairly worthless to chefs. Someone mentioned paying 2 million for a +9. This I think would be acceptable to me at least. However it would only be for advertising value. And on that aspect I don't advertise(or very very rarely) anymore.



Amandil Morier - Tempest - Master Chef
PinkFloydFan64
Wed Oct 13, 2004 2:20 pm
#13

Normally 200-300k per point. I wouldn't go anymore than that. ---Pinky



Bria IGN: PinkFloydFan

Chilastra IGN: TheFinalCut
TheFinalCut Chef Crates and Singles, Corellia - Coronet
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