Chef Archive

Thread: the new force system is gonna make sme crazy brandy

CoolDog
Tue Jun 15, 2004 3:20 pm
#1

afteri heard that with the new jedi system u can get up to 14 exp point in chef i thoguht to myself if we see now brandy with around +420 18-21 uses and 45min what will the new system will bring?

430+ more then 23 uses and over 50min?

thats some kick ass brandy



donatello

Drop off all winnings at drop of vendor -724 2945 Dant
sciguyCO
Tue Jun 15, 2004 3:24 pm
#2


1) Extra experimentation points won't help get past the maximum percentages set by the resource quality, so a chef is maxing Nutrition to hit that +420,he/she won't get any higher with more points (although they can be used to improve other categories).


2) They recently changed the description of the skill on TC2 so that "Force Experimentation" now says "improves your chances of an amazing success". I'm thinking the devs took out the experimentation point gain (not that it ever worked anyway).


3) Vowels, punctuation, and capitalization are your friends.

Message Edited by sciguyCO on 06-15-2004 04:24 PM





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Drocyc
Tue Jun 15, 2004 3:47 pm
#3

plus, if a chef had 14 points they would probably try to make brandy with 33 filling or less so it can be triple stacked!



Drocyc
(gggggggggggggggxnnnnnnnwnnnnnnnxggggggggggggggg)
60% Of The Time, I Win Everytime!
CoolDog
Tue Jun 15, 2004 6:48 pm
#4


i am at war with GRAMMER!!!

Message Edited by CoolDog on 06-15-2004 09:48 PM



donatello

Drop off all winnings at drop of vendor -724 2945 Dant
Deko
Wed Jun 16, 2004 8:15 am
#5






CoolDog wrote:


i am at war with GRAMMER!!!

Message Edited by CoolDog on 06-15-2004 09:48 PM





You spelt grammar wrong
CoolDog
Wed Jun 16, 2004 8:20 am
#6

i told u



donatello

Drop off all winnings at drop of vendor -724 2945 Dant
BioDroid
Thu Jun 17, 2004 8:17 am
#7

He's fighting a two front war with grammar and spelling. I often find myself on the front lines against these two myself. :-(




Deko wrote:





CoolDog wrote:


i am at war with GRAMMER!!!

Message Edited by CoolDog on 06-15-2004 09:48 PM





You spelt grammar wrong








Ma'ara Kiel(Corbantis) Master Tailor - Master Chef- Master Merchant
Formerly Master Artisan - Master Marksman - Master Architecht

Bri'anne Mala(Corbantis) Master Entertainer - Master Dancer - Musician 4-0-4-0 - Image Designer 4-1-4-4

"This above all, to thine own self be true."
CoolDog
Thu Jun 17, 2004 8:36 am
#8

thank you!



donatello

Drop off all winnings at drop of vendor -724 2945 Dant
Vincentarasin
Thu Jun 17, 2004 4:08 pm
#9






sciguyCO wrote:


1) Extra experimentation points won't help get past the maximum percentages set by the resource quality, so a chef is maxing Nutrition to hit that +420,he/she won't get any higher with more points (although they can be used to improve other categories).


2) They recently changed the description of the skill on TC2 so that "Force Experimentation" now says "improves your chances of an amazing success". I'm thinking the devs took out the experimentation point gain (not that it ever worked anyway).


3) Vowels, punctuation, and capitalization are your friends.

Message Edited by sciguyCO on 06-15-2004 04:24 PM




I dont mean to flame, but il ask first to be sure.



your not saying +420 is the max are you?



We have a couple chefs claming 437 on Bria..





Vincent' Arasin
______________________

First Master Fencer of Bria
______________________
(ggggggggggggggg9WXnnln[[[[nnnn}}}}nlnnWX9ggggggggggggggggg)
sciguyCO
Thu Jun 17, 2004 4:41 pm
#10






Vincentarasin wrote:





sciguyCO wrote:


1) Extra experimentation points won't help get past the maximum percentages set by the resource quality, so a chef is maxing Nutrition to hit that +420,he/she won't get any higher with more points (although they can be used to improve other categories).


2) They recently changed the description of the skill on TC2 so that "Force Experimentation" now says "improves your chances of an amazing success". I'm thinking the devs took out the experimentation point gain (not that it ever worked anyway).


3) Vowels, punctuation, and capitalization are your friends.

Message Edited by sciguyCO on 06-15-200404:24 PM





I dont mean to flame, but il ask first to be sure.


your not saying +420 is the max are you?


We have a couple chefs claming 437 on Bria..




No. Well, not the "Max max". With a given set of resources, there's a max you can experiment up to based on the resource stats, that's the "max" I was referring to. More experimentation points won't help the chef get higher buffs, since there's no place to spend the pointsafter you hit the cap from the resource stats. That sentence should've read:



so if a chef is maxing Nutrition to hit that +420,


I was using the +420 number from the original post as an example.


A Brandy made with +90 additives (experimented to 100% effectiveness) and experimented up to 100% nutrition would have a buff of +456.


And that will require meat/flora with 1000 OQ/PE/Flavor for the additive, and Berries and Fruits with 1000 PE and 1000 OQ. If you ever see one, send me a screen shot.





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Opiam
Fri Jun 18, 2004 6:52 am
#11






sciguyCO wrote:






Vincentarasin wrote:





sciguyCO wrote:


1) Extra experimentation points won't help get past the maximum percentages set by the resource quality, so a chef is maxing Nutrition to hit that +420,he/she won't get any higher with more points (although they can be used to improve other categories).


2) They recently changed the description of the skill on TC2 so that "Force Experimentation" now says "improves your chances of an amazing success". I'm thinking the devs took out the experimentation point gain (not that it ever worked anyway).


3) Vowels, punctuation, and capitalization are your friends.

Message Edited by sciguyCO on 06-15-200404:24 PM





I dont mean to flame, but il ask first to be sure.


your not saying +420 is the max are you?


We have a couple chefs claming 437 on Bria..





No. Well, not the "Max max". With a given set of resources, there's a max you can experiment up to based on the resource stats, that's the "max" I was referring to. More experimentation points won't help the chef get higher buffs, since there's no place to spend the pointsafter you hit the cap from the resource stats. That sentence should've read:



so if a chef is maxing Nutrition to hit that +420,


I was using the +420 number from the original post as an example.


A Brandy made with +90 additives (experimented to 100% effectiveness) and experimented up to 100% nutrition would have a buff of +456.


And that will require meat/flora with 1000 OQ/PE/Flavor for the additive, and Berries and Fruits with 1000 PE and 1000 OQ. If you ever see one, send me a screen shot.






Very well explained - Thanks.
Malicious1
Sat Jun 19, 2004 4:24 am
#12

dont forget rarely a experiment doin 6-7 points has the effect of raising the resource cap ,ive managed it a few times,and at others i cant no matter what i do lol.





-X .
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-TANTUM IN NEX ES VOS TUTUS-

Elmmx-5
Sat Jun 19, 2004 6:11 am
#13

I really have my doubts that there is any way to currently raise the cap beyond what the resources dictate. This was true for the one day we had the crafting revamp in place, but not since in my experience. I experiment until I get a 7 point amazing or so on almost every food I make. Sure it gives me a better stat, but it never lets me make anything stronger in that line of experimentation than I could have using 10 points there. The main benefit to me is getting more value out of each point I spend and at times getting another point to work with compared to getting all great results.



_________________________________
Akiko' Saito
+25 Master Chef (14pt artisan, force experimentation)
Shop at -6009 -447 Corell Peaks, Corellia


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