Chef Archive
Thread: Master Chef, Master Artisan, Master Ranger, Tailor, Master Bio-Enginener...Anyone want to join in?
You need to add in the architect to make the harvesters. Then the weaponsmith that makes the guns for the rangers to kill the animals. Then the optional doctor and armorsmith to protect the ranger while killing the animals. The only person a bit useless here is the DE, but everyone already knows how useless they are. ![]()
Price the food crates in the 200-300k range. Then that 65k per crate of additives doesn't sound so bad.
Be interesting to see how useless DE's are Meplarium when you want a combat battle droid like everyone esle in a month. Bite your tongue young one ![]()
Solan Smythe
Master DE,Master Architect,Master Armorsmith,Master Tailor,Master Artisan
Chilastra
800m se of kaadara
5532, 5907
DrKeith wrote:
Not a perfect option as you shouldn't be required to have 2 accts to be able to run yur business efficiently but I have decided to sell exclusively BE enhanced food and I am going to charge accordingly. I actually hope that this will reduce the hassle by decreasing the number of people that want this type of food.
I too have 2 aacounts, BUT 2 accounts isn't the intended option even though it works. The intended option is to force (or at least strongly encourage) players to work together in the player-driven economy. Rangers want to hunt - good! Foods need meat. DEs want to craft droids that are needed & useful... Tailors, BEs, archies - ALL get to contribute by doing what they enjoy.
I started grinding chef as soon as I read about the changes - I think they are awesome! Once the glitches are worked out, Chef will be THE premier elite profession. Not for the faint-of-heart, not for the casual player - it is truly an ELITE profession with truly elite products to be created. We just have to get over the mindset of cheap food.. ![]()
Meplorium wrote:
You need to add in the architect to make the harvesters. Then the weaponsmith that makes the guns for the rangers to kill the animals. Then the optional doctor and armorsmith to protect the ranger while killing the animals. The only person a bit useless here is the DE, but everyone already knows how useless they are.
Price the food crates in the 200-300k range. Then that 65k per crate of additives doesn't sound so bad.
Here is another DE to kill a thread.
Yes it is a bit nuts. Once I started to make the new food I was amazed at the amount of additional steps. But I have to be honest, I am really enjoying myself atm. I feel like a novice chef again trying to figure out what everything does and how good I can make it. To compensate for the need for additional professions I have decided to master BE with my chef and I have another account that does my harvesting and is moving up the Ranger tree to help supply meat.
Not a perfect option as you shouldn't be required to have 2 accts to be able to run yur business efficiently but I have decided to sell exclusively BE enhanced food and I am going to charge accordingly. I actually hope that this will reduce the hassle by decreasing the number of people that want this type of food.
Message Edited by Nikii_Nightstrider on 02-13-2004 03:28 PM
I have been a master BE and a master Ranger.
I can state for a fact, that your sticking point here is meat. Right now, unless the meat you want is on something I'm already killing, its not worth it for me to go out and hunt it for you. I had a pretty high-end set-up put together for harvesting. As it turned out, I could make more money doing missions and harvesting whatever happened to be there, than targeting a specific resource and charging 10 cpu.
I agree that 10 cpu is too much. I think the easiest way to boost the is to increase animal output on all of the harvested organics to bring them in line with the mined resources.
Examples: