Chef Archive
Thread: *bangs head against wall*
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Faymar
Tue Jul 13, 2004 9:51 am
#1
The other day I accidentally made a prototype of a heavy nutrition tissue instead of a schematic. I dropped it in a bag, thinking it would be good for testing and promptly forgot about it.
Eclipse has a particularly nice insect meat going at the moment and I picked some up without really thinking about what for (just knew I wanted to grab some before the combat medics used it all up!
). Today it struck me ... insect meat, vercupti, YES, I could try again for the double-buff vercupti. The stats on this are perfect for it.
So I run to my kitchen, start grabbing bits and see the single heavy tissue there. May as well use it up, lets try an attempt.
Amazing on the initial combine, excellent. The problem still hasn't sunk in. Swig the port, dump a load of points in, Amazing Success! What luck. Not quite made it , but there's still room to put more into filling. Excellent. I drink, click, close my eyes and YES! I did it! Filling: 50, double-buff vercupti! I did it!
I'm still dancing around the room when I realise: yes, I did it, but with amazing success and usingsingle (one-off) tissue. I can't schematic it.
ARGH!
darksithmage
Tue Jul 13, 2004 3:48 pm
#2
LOL whoops, that's why when I make tissues, no matter for what reasons, I always put the serial number right there in the schematic naming slot, that way I know which are identical without having to sift through them and doing examine.
NYC_Dom
Tue Jul 13, 2004 11:10 pm
#3
Ditto for all components except casks I put the first few digits of the serial number, and then the DATE 0711 in the schematic name.
decadoh
Tue Jul 13, 2004 11:35 pm
#4
Yeah i put 3 didgits of serial in item names for same reason.
That insect meat is sweet though - Ive msde some 1069 7 mins 49 fill vercupti with it - I only used 116 so i could push it higher i guess.
Faymar
Wed Jul 14, 2004 6:24 pm
#5
Heh, yes, naming convertions are SO important. What killed me is that I made the prototype of the tissue, named it accordingly, and KNEW at the start of the test that I was using a one-off tissue.
I just didn't think about the implications of it. ![]()
I've now done 939 8 min 50 filling vercupti (mines with 116 too, going to go one higher on the tissue with the lok carnivore meat I think. I hope.) so I'm happy again.
But going back to naming convention, do you ever use silly names? I did a batch of subcomponents called "couch protato" ... is it just me? ![]()
Lozareth
Thu Jul 15, 2004 5:20 am
#6
My wife keeps making me trim with names like "trim my bush" and I run around with a T21 named a "Protato Launcher."
BioDroid
Fri Jul 16, 2004 9:32 am
#8
I myself don't bother with the serial number, When I make a schematic for additives, I just use the tissue's initials and one letter (I.e BNS A) and go with that. The next run gets the next letter (BNS B) and so on. I find this to be a bit easier than doing the s/n thing, it doesn't require more typing/referrencing and it's readily obvious.
OmNiEternal
Fri Jul 16, 2004 10:57 am
#9
I used to use the serial number in the Additives but i've shifted back to using the following:
MFA - NUT - 87
HFA - NUT - 117
LFA - NUT - 56
Basicly LFA=Light Food Additive, HFA=Heavy Food Additives, MFA=Medium Food Additive, NUT=Nutrition, and the number is the stat.
I make a factory Run of these and throw them into a back pack, when i make a schematic I grab a Pack of Components, my raw resources and the pack of additives. Once the schematic is made i drop everything into the factory, i usually don't have anything laying around that i could accidently make a schematic from a non factory run additive (or component).
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