Chef Archive

Thread: Check this Thakitillo out!

Kane_Firestalker
Fri Oct 08, 2004 5:08 pm
#1

+47 Def Vs KD for 11m33s, filling only 22!! Anyone else making foods with filling additives?


I know its a pain, but I should have a full factory run of this coming very soon


http://www.image-dump.com/image.php?x=19798&fn=thakitillo.jpg



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Saitek
Fri Oct 08, 2004 5:14 pm
#2

Yeah I make Thakitillo with filling additives. BH's really like it.



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KMad
Fri Oct 08, 2004 5:50 pm
#3

i never have used filling additives in anything, but i got a bunch of comments on my very strong but 44 filling thakitillo. so now i sell 2 versions with INNs, latest batches are +100 12m9s 42 filling, and +76 12m18s 34 filling. i use different flora and experiment different for the 2 batches, they both sell well.



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vercupti (+75 prec) thakitillo (+77 sta)
flameout (+65 con) mando (49 fill 19 min +54 str)


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Kane_Firestalker
Fri Oct 08, 2004 5:58 pm
#4






Saitek wrote:

Yeah I make Thakitillo with filling additives. BH's really like it.






How much do you sell it for? If you dont mind me asking.



-=tEh ChEf's fOod & dRinK=-
Oasis, Naboo -1227, -4936

-=Oasis Master Sales=-
Coronet, Corellia: -200 -5500
Mining OP, Dant: -190, 2620
SamousNemo
Fri Oct 08, 2004 10:37 pm
#5






Saitek wrote:

Yeah I make Thakitillo with filling additives. BH's really like it.






You know something BH would really like? 90% reduction and 25 filling Parwan Nutricake. Let'sus keep up with force runners, but I can never find the stuff.



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MetootheCHEF
Fri Oct 08, 2004 11:56 pm
#6

can you stack it.?



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Kane_Firestalker
Sat Oct 09, 2004 8:45 am
#7






MetootheCHEF wrote:

can you stack it.?






No. you can only be under the influence of 1 Def Vs. KD food or drink at a time.



-=tEh ChEf's fOod & dRinK=-
Oasis, Naboo -1227, -4936

-=Oasis Master Sales=-
Coronet, Corellia: -200 -5500
Mining OP, Dant: -190, 2620
Phaylen
Tue Oct 12, 2004 6:34 am
#8

Does the cap on KD defense cap at 125 if I take this food? Or does the food allow me to go over 125?
PinkFloydFan64
Wed Oct 13, 2004 2:18 pm
#9

From what I understand food buffs will exceed the 125 cap. ---Pinky



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sciguyCO
Wed Oct 13, 2004 3:32 pm
#10






Phaylen wrote:

Does the cap on KD defense cap at 125 if I take this food? Or does the food allow me to go over 125?





Food allows any stat to break any hard cap (melee defense, ranged defense, or block). The same is true of SL defense mods.


However, there was a dev post stating that a knockdown attack always has a 5% chance to fail (for targets with no defense vs. KD) and always has a 5% chance to succeed (for targets with high defense vs. KD). Assuming that the Defense vs. KD skill mod is a flat percentage resist, this would imply that having a total defense vs. KD over 95 is effectively the same as having def vs. KD = 95.


That being said, I suppose it is possible to have "opposed" KD checks. If different KD attacks have a different success rate, having higher def vs. KD would help more. If you've played D&D, think of it like attack rolls. In that, you roll a d20, addattack bonus (in thiscase corresponding to the "stickiness" of the KD attack) and compare to the target'sarmor class (in this case corresponding to the def vs. KD mod).A natural 1 (occurs 5% of the time) always fails. A natural 20 always succeeds. A 19 with a high bonus might work against 95 def vs. KD but not against 110 def vs. KD.







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Morganite
Wed Oct 13, 2004 6:42 pm
#11

The issue with the thak is probably close to 70% of all "knockdowns" come from a dizzy+posture change down attack, thak has absolutely no effect on that at all. Plus, dizzy increases your chance of being knocked down. Nobody has ever come forth and stated how that occurs. does it lower your existing KD/posture change defenses? (either/or/both) Does it increase your 5% chance of resisting it to 10% or some other number? Does it lower their chance of landing said attack?


"food" for thought






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Malicious1
Mon Oct 25, 2004 10:01 am
#12

currently i make a 33fil 90% thak thats the best combo imho.12 minute or there around



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Wengel
Mon Oct 25, 2004 10:14 am
#13

My current batch is +73, with 38% fill and 15:44 seconds...

To make people able to eat a new one as fast as possible after the old one runs out (45 sec and it would be instant eat a new when old runs out).

Simply because many don't use trakitillo for larger scale battles as they usually last quite a lot longer than 10 minutes.



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