Chef Archive

Thread: Updated info on Food additives

bob535
Fri Jan 23, 2004 2:13 pm
#1

Can anyone see filling as becoming the most important?



In Game Name
B-Link Lan-Sing
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PSKstang
Fri Jan 23, 2004 2:17 pm
#2

I can and I can't. Sometimes putting a few points of experiment to squeeze in an extra food/drink may be great, but then again dumping all points into feeling may be bad. However this versatility is what I like. Somteimes its good, sometimes its not even worth it. Maybe its not the best, but definately cannot be ignored.



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TAVERN FOODS in shadowfire
Neni - Head Master Chef for Tavern Foods

It's mmmmm mmmmm B.I.T.C.H.
PSKstang
Fri Jan 23, 2004 2:19 pm
#3

Wow, not feeling, I meant to say filling.



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TAVERN FOODS in shadowfire
Neni - Head Master Chef for Tavern Foods

It's mmmmm mmmmm B.I.T.C.H.
Ezran
Fri Jan 23, 2004 3:24 pm
#4

Reply, so far. Filling and nutritution are neck and neck.

The benefits are very close.

Quantity is still a pain in the behind (2 points for 1 use, maybe) and durations are long, so flavor isn't horribly important.

However: There are some recipes where that changes. It's a little different for each kind of buff. Very nice.



Ezran
Ezran
Fri Jan 23, 2004 3:59 pm
#5

1. Do all the Artisan food/drink got the additive slot?

Yes, all food/drinks have an additive slot (Dom arts included)

2. Can a Artisan craft the additive with the BE's product? Do you have to be Novice Chef to do that?

Yes, Dom Arts 4 gives you the "light food additive" which takes any of the four "light bio-enhancers". The light food additives can be used in any food, regardless of if it has a light, medium or heavy food additive slot.

Medium and heavy food additives require medium and heavy bio-enhancers. Medium additives can only be used in medium or heavy additive slots (Mostly for chef food). Heavy additives can only be used in heavy additive slots (Again, chef food).



Ezran
Momobear
Fri Jan 23, 2004 4:02 pm
#6

Thanks Ezran, you the man !



Gotz MCH, MBE - Chilastra, pet lover
Pet deeds, vita packs, pet stims, cloth and food enhancers.
Vendor located at Naboo about 1km from Meonia
inside City of Constellation Marketplace.

Jihadic
Fri Jan 23, 2004 4:10 pm
#7






Ezran wrote:
Reply, so far. Filling and nutritution are neck and neck.

The benefits are very close.

Quantity is still a pain in the behind (2 points for 1 use, maybe) and durations are long, so flavor isn't horribly important.

However: There are some recipes where that changes. It's a little different for each kind of buff. Very nice.





I thought so at first, but flavor could overrule filling on exceptionally long duration buffs with fairly small filling. Think about it. If you can get a 50% increase on40 minute buff . I think knowing your resources is going to be even more important as to how to make the best food. I can't wait.



Jobarra
Master Chef
Visit my vendors in the Falconcrest Mall in Falconcrest, Corellia.
Looking to buy Food Exp and Food Assembly Clothing Attachments. +4 at LEAST please.
nkbrillo
Fri Jan 23, 2004 5:04 pm
#8

I'm concerned about the food additives... I'm not sure I understand this. Does anyone know if the schematics for the BE enhancements were changed as well? The way they are now, they increase one positive part of food/drink while also increasing one negative part of food. I was looking at the new chef schems posted on this forum and they only listed the positive benefits. Are there still negativeeffects or is all food purely positive buffs now?


If the latter is the case, then the BE stuff had to be changed. Man I wish I was on test... I sorta looked in the BE forums, but it's mostly the same issues about cloning and milk, no one seems to care about the upcoming Chef stuff, or I just can't find the posts.


My alt is a Master BE and is thinking about going Chef as well... especially after reading all the new cool things that Chef is finally getting. Man and I thought the BEs were patient by waiting for their changes. You guys are a class all by yourselves.



Nepthen Kesslyte- Grinder
Katlyin Kesslyte- Chef, Merchant
I T E C
sciguyCO
Fri Jan 23, 2004 5:13 pm
#9


The way I read it, all the existing food tissues are going to be changed. There will be one tissue for each experimentation category and additive size. A "Nutritional" additive will bump up the buff size, and will come in small, medium, and large varieties. I'm not sure if that's going to be represented by seeing a larger initial Nutrition percentage, if it'll act as a percent increase to the base buff (kind of like how micronutrients currently affect duration on Live), or if it has a flat bonus like the current stat bonus tissues (although I don't see how that can be implemented with all the various things Nutrition represents now).


Hmm, I wonder if it might be easier to use Quantity tissues (are those even a choice?) instead of larger drink containers...






Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Vukob
Fri Jan 23, 2004 7:57 pm
#10

question: could you use a small additive in an item that is high enough to use a medium or heavy additive?



Vukius Obsidius
Soon to be Combat Entertainer
Former Leader of the Shadow Gypsies
Former Mayor of Mos Nox, Tatooine (-3091 -4580)
LeilaniKirlia
Fri Jan 23, 2004 7:59 pm
#11

That was answered a few posts up, yes, small can go in any, medium can go in medium or large, large goes in large.


Love, Luck, and Lollipops!
Ezran
Sat Jan 24, 2004 1:33 am
#12

Okay, I got it wrong the first time. Here's the real info:

Every chef schematic now has an optional Food additive slot (light, medium or heavy). Food additives are made by chefs, using a mixture of water and a Bio-engineer Bio-enhancer. There are 3 kinds of Food additives:

Light Food Additive(Dom Arts 4:
10 water
1 light bio-enhancement

Medium Food Additive(Novice Chef):
15 water
1 medium bio-enhancer

Heavy Food Additive (Master Chef):
20 water
1 Heavy bio-enhancer

Artisan food has a light additive slot, which takes only light additives.
Low level chef foods have a medium additive slot, which takes medium or light additives
High level chef foods have a heavy additive slot, which takes light, medium, or heavy addtives

I will let you know as soon as I find a willing bio-engineer as to the actual affects of the enhancers.

From what I've heard:
There are 12 Bio-enhancers 3 qualities (light, med, heavy) for 4 experimentation trees (Filling, Flavor, Nutrition, Quantity). When added to the food, they give a boost to the experiementation for that tree.



Ezran
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